Adeptus Astartes RP comments.
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Re: Adeptus Astartes RP comments.
I've got a plan. Check the game thread.
We should have someone outside, if only to let the others know whether or not half the planet is about to descend on them. My guy's pretty adept at waiting and watching, so if Zirk sets up the bomb before the attack itself then I can hang around to see if the army does start moving towards us. I doubt it takes any real skill to use a detonator, so Zirk can rejoin the rest of the group.
We should have someone outside, if only to let the others know whether or not half the planet is about to descend on them. My guy's pretty adept at waiting and watching, so if Zirk sets up the bomb before the attack itself then I can hang around to see if the army does start moving towards us. I doubt it takes any real skill to use a detonator, so Zirk can rejoin the rest of the group.
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Re: Adeptus Astartes RP comments.
Of course; Space Wolf.Tyyr wrote:So an assault marine, an apothecary, a librarian and an Inquisitor against three warbosses and their retinues? Your balls must be huge.
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Re: Adeptus Astartes RP comments.
Sionnach - not bad, but two questions come to mind: 1) I thought you'd be the one to take the kill shots at the main targets, and 2) you could potentially have to make your way alone through a horde of Nobz to the extraction point.
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I'll massacre your ass as fast
as Bull offed Custer
- Deepcrush
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Re: Adeptus Astartes RP comments.
His being the cover frees my character and his weapons to join the fight which isn't a bad thing.Mikey wrote:1) I thought you'd be the one to take the kill shots at the main targets,
Worse then that, what happens if more then one Ork starts after him from the road? Snipers are great against single targets but not so great against hordes.Mikey wrote:2) you could potentially have to make your way alone through a horde of Nobz to the extraction point.
(My having a Dread would have been really nice right about now.)
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Adeptus Astartes RP comments.
We'll be fighting primarily in caves, and whatever tunnel network the boyz have carved out inside the mountain. Mainly confined areas, logically. Not really the best place for a sniper. I think Deep's heavy weapons might be better suited to taking down a Warboss in such a situation.Mikey wrote:1) I thought you'd be the one to take the kill shots at the main targets,
If everything goes right, I may not have to even fire a single shot. I'll cover you while you plant the bomb. Since this will happen before the rest of the group attacks, we may get away with planting it without being spotted. If so, then all I need to do is find somewhere where I can observe the mountain pass.Mikey wrote:2) you could potentially have to make your way alone through a horde of Nobz to the extraction point.
Once troops start coming up, I blow the charges and bring the mountain down. That should trap the Greenskins on the other side. Since I've not fired a shot, they still won't know where I am.
From there I move to a position where I can observe the extraction point. I'll find a nice place to hide where I can see the EP and the surrounding area, and wait for you guys to kill the targets. Once you've done that, vox me to let me know that you're coming. At that point I'll take down any greenskins hanging around the EP (there shouldn't be many - most Orks will have run off to join the battle inside) as quickly and quietly as possible. Then it's just a matter of finding a new hiding spot from where I can keep the area clear with my rifle until our shuttle turns up.
Since you lot will be providing the mother of all distractions for me, I should encounter little resistance. Since my guy's pretty good at hiding and climbing, I should be able to avoid any patrols that are still wandering around the area easily enough.
See? I have this all thought out.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: Adeptus Astartes RP comments.
Say as much in game and I'll agree.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Adeptus Astartes RP comments.
Done.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
- Deepcrush
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Re: Adeptus Astartes RP comments.
Since I just got the image of a SM using a grenade launcher as a pistol... I'm going to trade my Bolt Pistol out.
Ditto.Sionnach Glic wrote:Done.
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Re: Adeptus Astartes RP comments.
A GL will be find for a secondary weapon. However because of the size of the ammo and that you're already carrying a heavy bolter ammo will be limited. I'll get stats later.
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Re: Adeptus Astartes RP comments.
Astartes Grenades
Frag Grenades *4* - (SB*3) - Damage 3d10+5 / Pen 2 / blast 6
Krak Grenades *2* - (SB*3) - Damage 3d10+10 / Pen 10 / Directed Charge
On page 131 DH, they have a grenade launcher listed.
Basic 60m S/-/- Clip 6, special*, reload full
I'll just take 3 drums, one in the weapon plus 2 reserve.
Frag Grenades *4* - (SB*3) - Damage 3d10+5 / Pen 2 / blast 6
Krak Grenades *2* - (SB*3) - Damage 3d10+10 / Pen 10 / Directed Charge
On page 131 DH, they have a grenade launcher listed.
Basic 60m S/-/- Clip 6, special*, reload full
I'll just take 3 drums, one in the weapon plus 2 reserve.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Adeptus Astartes RP comments.
Well do you want to use one line a pistol or a basic weapon. If a pistol then take the one listed and use standard grenades. You want to use Astartes grenades and it'll be a basic weapon.
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Re: Adeptus Astartes RP comments.
I was going to take it as basic. SM frags > IG frags. Plus, fitting the mags on me shouldn't be too hard. My guy is built to be a walking ammo dump.
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Re: Adeptus Astartes RP comments.
Then those stats work. Actually increase the range to 90m.
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Re: Adeptus Astartes RP comments.
Cool beans.Tyyr wrote:Then those stats work.
I had thought about that since 60m seemed very short but I didn't want to just jump on your plans.Actually increase the range to 90m.
I'll edit the CS now.
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Re: Adeptus Astartes RP comments.
Well since you can throw a grenade 36 meters it doesn't make much sense to me to put it in a gun and only get another 67% range.