Page 1 of 1
Portal 2
Posted: Fri Aug 19, 2011 10:56 pm
by Lighthawk
Finally just broke down and bought this after over 2 months of it sitting at the top of my gamefly Q and not getting it. Just about the perfect game in my opinion, every bit as good as the original, even better in some ways. And now of a proper full game length too. Everything was just awesome about it for me, the story, the graphics, the puzzles and all the new toys to figure them out with, and most especially the humor. I adore the absurd ethic's free superscience of Aperture Science. I love the idea of them actually thinking
. Also has won the award for my favorite boss defeating maneuver;
Now I'm sad though, because I have no one to play the co-op mode with. Lousy non-puzzle game liking friends of mine.
Re: Portal 2
Posted: Sat Aug 20, 2011 4:54 am
by stitch626
Give me a time and I'll see if I can get on. I'm in the same boat (I've heard the co-op is just as good as the main story).
My personal fsvorite is... well...
Re: Portal 2
Posted: Sat Aug 20, 2011 9:03 pm
by Lighthawk
stitch626 wrote:Give me a time and I'll see if I can get on. I'm in the same boat (I've heard the co-op is just as good as the main story).
Heh, love to, but first I'd need to get X-box live. Kind of a problem there.
My personal fsvorite is... well...
Re: Portal 2
Posted: Sun Aug 21, 2011 1:02 am
by stitch626
Heh, love to, but first I'd need to get X-box live. Kind of a problem there.
Oh uh... well that stinks. I have it for PC. And I don't think Steam can interact with X-Box Live.
Re: Portal 2
Posted: Sun Aug 21, 2011 2:12 am
by Coalition
There is a reason people don't like the co-op play that much:
http://www.youtube.com/watch?v=-SraUFSsKzA
Re: Portal 2
Posted: Sun Aug 21, 2011 3:43 am
by stitch626
Sorry, thats one reason I love it....
Re: Portal 2
Posted: Mon Aug 22, 2011 3:05 pm
by Tyyr
If you're playing co-op you have to assume that the first ten or fifteen minutes in each new room will consist of you both finding as creative a way to kill the other as possible before reaching an unstable truce long enough to get to the next room and start it all over again.