Our ship - Random stuff
Posted: Tue Aug 19, 2008 2:45 pm
Our Ship:
So far we have:
Come to the decision to build a Federation Battleship based in the year 2390; it is of GCS and Sovereign size.
As a battleship it is going to be out fitted with 60cm ablative armour with a high density double hull. This reduced the final production run of the ship by six ships from the original twenty giving us a run of fourteen ships. It also drops its final speed by 12% and agility by 24%.
The shielding stands at 7 million Terra Joules shielding in a bubble shape running off an independent power supply. The bubble shields while weaker than form fitting shields have the added advantage of less maintenance and also have greater flexibility in battle, due to its simplicity it can shift power from one section to the other recharging damaged sections. The independent power supply offers greatly improved survivability as the shields are no longer attached to the core. It does however take up a larger percent of internal volume than other wise would have been used.
Our Beam weapons sit at 200,000 Terra Watts powered off the warp core, with a All Rounder configuration.
Torpedo configuration stands at: 2 x Rapid fire QT [both forward facing]
2 X pulse fire PT/QT [Both aft facing]
2 X Type 3 burst fire PT [one aft, one forward]
800 torpedoes stock
The ship has a four nacelle design with the nacelles pulled up close to the ship but still being a separate structure, this was to offer a speed boost and extra survivability in battle but comes at the cost of extra maintenance and increased probability of a nacelle hit during battle.
So far our internal volume space stands at:
24% warp core (Includes everything related to it such as work area ect) (Includes extra power for beam weapons)
7% Shield power unit.
10%< Cargo (At least, the more of this the longer it lasts)
Torpedo Tubes: 20% Final size
Proton Torpedo replicator: 2% Final size
15%< Crew (Thats the bare minimum, depending on the amount of crew and comfort it could go all the way up to 40%)
10%< Essential (Stuff like sickbays and one shuttle bay ect that we need, could go up with added facilities)
7% Phase Canon
Total: 95% minimum
I'll do a run down on the space used so far and how it effects the ship, I'll then give the size requirements for the torpedo tubes ect.
Warp core: Currently 24% internal volume. This could be as big as it gets but one of the future polls will be about speed. One of the factors will be that for every 1% volume we add to the core the faster the ship goes. So it could get bigger if we want to add some speed to our turtle.
Shield Power unit: 7%. Final size
Phase Lance: 7% Final size
Torpedo Tubes: 20% Final size
Proton Torpedo replicator: 2% Final size
Cargo (Includes replicator stock ect does not include weapons stock): 10% Minimum. For every percent this takes up the ship has one month of supplies. So it currently has ten month endurance under normal conditions.
Crew: 15% Minimum. That is the bare minimum needed to field our ship under current specs. It doesn't include any room for land forces. It also puts them on the lower end of comfort; bunking for crew men and shared room for everyone bellow Lt commander. The ship is also more automated this way. For every 1% more room given the automation of the ship goes down.
Essential: 10% Minimum. This covers the basic essential like a transporter a single sickbay and a basic shuttle bay. This will be the final poll we do, I've yet to make up suitable numbers for it but the more facilities we add the more it will cost in internal volume. Since this is the basics you are probably going to want to add at least another 3-4%.
Total 95% minimum.
This week we tie up all the lose ends. Obviously this cant go in a poll so everyone can just throw in there ideas. As you can see in the internal volume run down above we have 5% space left. Now you can either increase something like cargo capacity and give us better endurance or you can give us more facilities like extra medical bays ect.
Since this is the last thread before I do the write up and I or someone else does the design sketches for it (We can keep the debate going in the other thread for that) you can put up any ideas you would like included in the ship.
I'm going to do a rather detailed write up on the ship, about how it was designed and the ideas behind it. So here we get to add features and other stuff we would like to see on a Federation Battleship.
I should also point out that as the ship stands now it only has tha basics of the essentials, one sickbay, one small shuttlebay ect. You can use the 5% remaining sapce to expand these or on something else.
So far we have:
Come to the decision to build a Federation Battleship based in the year 2390; it is of GCS and Sovereign size.
As a battleship it is going to be out fitted with 60cm ablative armour with a high density double hull. This reduced the final production run of the ship by six ships from the original twenty giving us a run of fourteen ships. It also drops its final speed by 12% and agility by 24%.
The shielding stands at 7 million Terra Joules shielding in a bubble shape running off an independent power supply. The bubble shields while weaker than form fitting shields have the added advantage of less maintenance and also have greater flexibility in battle, due to its simplicity it can shift power from one section to the other recharging damaged sections. The independent power supply offers greatly improved survivability as the shields are no longer attached to the core. It does however take up a larger percent of internal volume than other wise would have been used.
Our Beam weapons sit at 200,000 Terra Watts powered off the warp core, with a All Rounder configuration.
Torpedo configuration stands at: 2 x Rapid fire QT [both forward facing]
2 X pulse fire PT/QT [Both aft facing]
2 X Type 3 burst fire PT [one aft, one forward]
800 torpedoes stock
The ship has a four nacelle design with the nacelles pulled up close to the ship but still being a separate structure, this was to offer a speed boost and extra survivability in battle but comes at the cost of extra maintenance and increased probability of a nacelle hit during battle.
So far our internal volume space stands at:
24% warp core (Includes everything related to it such as work area ect) (Includes extra power for beam weapons)
7% Shield power unit.
10%< Cargo (At least, the more of this the longer it lasts)
Torpedo Tubes: 20% Final size
Proton Torpedo replicator: 2% Final size
15%< Crew (Thats the bare minimum, depending on the amount of crew and comfort it could go all the way up to 40%)
10%< Essential (Stuff like sickbays and one shuttle bay ect that we need, could go up with added facilities)
7% Phase Canon
Total: 95% minimum
I'll do a run down on the space used so far and how it effects the ship, I'll then give the size requirements for the torpedo tubes ect.
Warp core: Currently 24% internal volume. This could be as big as it gets but one of the future polls will be about speed. One of the factors will be that for every 1% volume we add to the core the faster the ship goes. So it could get bigger if we want to add some speed to our turtle.
Shield Power unit: 7%. Final size
Phase Lance: 7% Final size
Torpedo Tubes: 20% Final size
Proton Torpedo replicator: 2% Final size
Cargo (Includes replicator stock ect does not include weapons stock): 10% Minimum. For every percent this takes up the ship has one month of supplies. So it currently has ten month endurance under normal conditions.
Crew: 15% Minimum. That is the bare minimum needed to field our ship under current specs. It doesn't include any room for land forces. It also puts them on the lower end of comfort; bunking for crew men and shared room for everyone bellow Lt commander. The ship is also more automated this way. For every 1% more room given the automation of the ship goes down.
Essential: 10% Minimum. This covers the basic essential like a transporter a single sickbay and a basic shuttle bay. This will be the final poll we do, I've yet to make up suitable numbers for it but the more facilities we add the more it will cost in internal volume. Since this is the basics you are probably going to want to add at least another 3-4%.
Total 95% minimum.
This week we tie up all the lose ends. Obviously this cant go in a poll so everyone can just throw in there ideas. As you can see in the internal volume run down above we have 5% space left. Now you can either increase something like cargo capacity and give us better endurance or you can give us more facilities like extra medical bays ect.
Since this is the last thread before I do the write up and I or someone else does the design sketches for it (We can keep the debate going in the other thread for that) you can put up any ideas you would like included in the ship.
I'm going to do a rather detailed write up on the ship, about how it was designed and the ideas behind it. So here we get to add features and other stuff we would like to see on a Federation Battleship.
I should also point out that as the ship stands now it only has tha basics of the essentials, one sickbay, one small shuttlebay ect. You can use the 5% remaining sapce to expand these or on something else.