Captain Seafort wrote:
And we also know the ranges they typically fight at - a few km.
Again if you trust visuals that are in no means ment to be accurate.
You may find it impossible - those of us with brains have no such difficulties, as the huge number of analysis threads on this board demonstrates.
Really? How many weapons does the Scimitar have again? Why do ships not shoot the torpedos with their phasers since they are moving slow enough to do so? Why does the Defiant and DS9 keep changing sizes?
I do like how you resort it insults?
We can analyse the available evidence, and draw our conclusions from that. If new contradictory evidence comes to light then we have to modify our theory based on it. It's not perfect, but neither is life.
No it is not perfect. More so when we know the FX are not meant to be accurate, but to look good.
Which introduces an OOU aspect (the big no-no when analysing under SoD) and an unnecessary entity (which breaks the razor.
Yes, the Seafort debate style - SoD, razor, razor, SoD, insult, prove it, razor, SoD, insult, insult, Razor, SoD, prove it. Get off your high horse. Quoting SoD to someone who knows it is a crap way of looking at things is like quoting the bible to an Atheist.
I (along with anyone with a working brain) do.
I will be waiting for the new warp core or transporter system.
Not at all - once you decide to accept or ignore IU information based on your own preference, you might as well throw out any pretence at rational analysis.
The "all or nothing" logical fallacy again.
Not at all - in both cases the ships involved were GCSes (or variants) and Galors. Therefore the only variable is range.
Ships can't control the output of their weapons? The Galor in the battle had shields at 100% and was the exact same as the other one? There are a lot more variables that if we can't account for the determination we get is an educated guess at best.
By and large, yes. There are obviously problem ships, such as the Defiant and DS9, and minor scaling issues that prevent us from calculating the range more accurately than an order of magnitude, but by and large ship's sizes are consistent enough to estimate ranges.
The dominion battleship had a constant size? One reason that large ship sizes tend to seem more constant is because we use them as references to measure smaller ships. One can't know which ship is really the correct size, or if ether are.
Tough s**t. The intent of the visuals is irrelevant - what matters is what they they depict.
The general idea of what they depict, which would be part of there intent, is what matters. Such as ship A destroys ship B. Reading anymore into that when we know the visuals are meant to look cool, not be accurate, leads to faulty conclusions.
Again, tough s**t - unless you can provide very strong evidence that specific visuals are "wrong", they should be taken at face value.
Proof that the visuals should all be suspect at best comes from the numerous errors and the fact that they are not made to be accurate.
No - I'm pointing out that the word "if" plays a huge part in your inane gibbering (as usual). You want to claim that specific visuals are "wrong"? Prove it.
I'm saying they are suspect. Of course the burden of proof falls on the person making the claim. So if you are going to claim that what the visuals show us is factually correct, please provide evidence to support that.
You see using SoD does not make ones analysis of Trek more valid then anyone else's. It is the content of the analysis the makes some better then others. Analysis that follows the intent of the shows creators should be preferred.
Give a man a fish he eats for a day........beat that man to death........you have an extra fish.