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Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 12:59 am
by BigJKU316
Setting up the Tholians I have a question for the group. What sort of government are they? Is it a clan like system? Are they some sort of hive mind? I am not sure what they really are.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:02 am
by Sonic Glitch
BigJKU316 wrote:Setting up the Tholians I have a question for the group. What sort of government are they? Is it a clan like system? Are they some sort of hive mind? I am not sure what they really are.
The ONE book i've read including them has them as a caste-type system (warrior, diplomatic, artisan, philosophic and the like) with a limited hive mind. They are all nominally connected but have the ability to either withdraw from the link completely or establish their own limited network between a group of them.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:02 am
by Deepcrush
Yeah, that was a flop of several kinds...
Not sure how well it was going to go with both the Klingons and the Romulans in the same room. Though I think I played the Klingons well. So there's that much at least.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:05 am
by Sonic Glitch
Deepcrush wrote:Yeah, that was a flop of several kinds...
Not sure how well it was going to go with both the Klingons and the Romulans in the same room. Though I think I played the Klingons well. So there's that much at least.
Aye, the blustering posturing and flip-flopping was quite accurate
And yes, having the Klingons and Romulans in the same room is probably a bad idea.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:10 am
by Deepcrush
Well, most Klingons have two moods. Talking about the glories of themselves and friends or... killing stuff.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:11 am
by Lt. Staplic
I vaguely remember hearing of the Tholian Assembly, so does that make them at least a limited democracy?
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:12 am
by Sonic Glitch
Lt. Staplic wrote:I vaguely remember hearing of the Tholian Assembly, so does that make them at least a limited democracy?
Again, my information is coming from "Star Trek The Lost Era: The Sundered" but it does seem to be a limited assembly with power and position denoted by caste, IE Warriors have more influence on external policy than artisans but say less than Diplomats
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 1:13 am
by Deepcrush
Lt. Staplic wrote:I vaguely remember hearing of the Tholian Assembly, so does that make them at least a limited democracy?
Hive mind/democracy? It could work... it would also lead to an insanely stable government and population IMO.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 3:19 am
by Deepcrush
On a side note, where do we go from here?
The cloak conference failed, the KE and RSE have sparred in words which could easily turn to something else, the major powers are all hurting from the Dominion War, the lesser powers now have a chance to grow...
These are interesting times, but we still have no clue in what direction we are going in.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 3:50 am
by BigJKU316
Deepcrush wrote:On a side note, where do we go from here?
The cloak conference failed, the KE and RSE have sparred in words which could easily turn to something else, the major powers are all hurting from the Dominion War, the lesser powers now have a chance to grow...
These are interesting times, but we still have no clue in what direction we are going in.
There is no real set direction. About the only rule at this point is that there is no shooting at each other the next two turns (for obvious reasons with the turn length). Once that is over the game just sort of runs until someone has such an advantage there is little point in playing.
In theory, one could win without firing a shot themselves by simply having everyone else wipe each other out and being so powerful that everyone is terrified of messing with them.
But if it gets boring the Borg or Dominion might show up, or other tricks which I have worked out already to spice things up.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 3:55 am
by Deepcrush
A renewed Dominion War??? With ten or even twenty years to grow! The Empire (me) would love that! The full might of the post war Dominion against the combined might of the Alpha and Beta Quadrants!
EDIT!
Big, I was more talking to the other players as to what they felt like doing...
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 3:59 am
by BigJKU316
Deepcrush wrote:A renewed Dominion War??? With ten or even twenty years to grow! The Empire (me) would love that! The full might of the post war Dominion against the combined might of the Alpha and Beta Quadrants!
EDIT!
Big, I was more talking to the other players as to what they felt like doing...
Yeah, I was aware. Just stating that if things get boring there are lots of ways to shake things up.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 5:30 pm
by stitch626
Well, I wouldn't say the conference failed. Just, didn't go anywhere.
Re: Star Trek Sim discussion
Posted: Tue Feb 02, 2010 9:52 pm
by Deepcrush
Damn Stitch, just pull the rug out from everyone why don't you!
Re: Star Trek Sim discussion
Posted: Wed Feb 03, 2010 3:15 am
by stitch626
Well, I felt like doing something drastic and unexpected... and that was the only thing I could come up with.