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Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 9:53 pm
by Aaron
I'll make an awareness test to see if this thing is armed. 57, fail. Guess I'll creep up and poke him in the foot with my bayonet.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 9:55 pm
by Lighthawk
Cpl Kendall wrote:Uh, Rochey I don't think your grenade booby trap is actually going to work unless you actually tie the grenade to something. The way I read your post, it's just gonna whack him in the shin. :lol:
That's what I said. He passed the test though, so I'm assuming it works. Speaking of which...

Mutant stats
HP: 12
Armor/toughness: 4

Roll for the grenades, 2d10. And then make an agility to avoid getting flung down the stairs by the blast wave in such a tight space.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 9:57 pm
by Sionnach Glic
Grenade rolls: 7+8=15

Ag roll: 53....erk....

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 9:58 pm
by Lighthawk
Cpl Kendall wrote:I'll make an awareness test to see if this thing is armed. 57, fail. Guess I'll creep up and poke him in the foot with my bayonet.
I'm sure he'll enjoy such a wake up call.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 10:01 pm
by Lighthawk
Sionnach Glic wrote:Grenade rolls: 7+8=15

Ag roll: 53....erk....
Right so 15-4=11 damage out of 12. It's pretty f'ed up. As for you...take a level of fatigue as you bounce your way down the stairs.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 10:16 pm
by Sionnach Glic
Do I fall all the way down to the bottom, or just the next level.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 10:48 pm
by Lighthawk
Sionnach Glic wrote:Do I fall all the way down to the bottom, or just the next level.
I'm pretty sure the next level is the bottom, so yes to both.

@Uzu: When you get around to checking it, your new sword is mono upgraded.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 11:02 pm
by Uzume
Cool so I can cut through armor?

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 11:24 pm
by Lighthawk
Uzume wrote:Cool so I can cut through armor?
Pretty much. It no longer counts as primitive, so modern armor points no longer count double, and it has penetration 2.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 11:48 pm
by Tsukiyumi
First off, I'm wondering if there's any other useful stuff in this store.

Then, Search test for another exit to this building.

1/2 Per: 17

roll... 47

So, no dice.

I'll work something out.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 11:51 pm
by Lighthawk
Tsukiyumi wrote:First off, I'm wondering if there's any other useful stuff in this store.

Then, Search test for another exit to this building.

1/2 Per: 17

roll... 47

So, no dice.

I'll work something out.
Good luck

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 11:52 pm
by Aaron
I should have killed him like I originally planned. Ah well, maybe I can use him as a bullet magnet.

Re: Survival: Topic discussion

Posted: Sat Sep 12, 2009 12:39 am
by Aaron
Right, lets see what I get here:

Carouse test +10 bonus (iron stomch bonus) means I need to beat half of 43, which should be 22.

Got a 46, hope my lip doesn't burn off.

Re: Survival: Topic discussion

Posted: Sat Sep 12, 2009 12:50 am
by Lighthawk
Cpl Kendall wrote:Right, lets see what I get here:

Carouse test +10 bonus (iron stomch bonus) means I need to beat half of 43, which should be 22.

Got a 46, hope my lip doesn't burn off.
Not unless your allergic to citrus. Too bad you don't have any sort of scanning device...

Re: Survival: Topic discussion

Posted: Sat Sep 12, 2009 1:08 am
by Aaron
You mean the one I can't use cause I don't have tech-use?

Does bullet magnet have it?