Survival: Topic discussion
Re: Survival: Topic discussion
K I'll edit my post
Mind over matter. If you don't mind, it don't matter. - Anonymous
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Survival: Topic discussion
62?!?! Who am I with?Lighthawk wrote:Lucky you, yes she can. Literacy test, she needs 62, rolls: 27Tyyr wrote:What's Kendall's character's Int? 7?
I don't suppose Solaria can read?
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Aye, a round is considered to last about 5 seconds IIRC.Lighthawk wrote: Nah, fights generally are over in seconds, you're still just four minutes in.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
OK, before I head off to snoozletown, is there anything but trees around?
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Maybe I should have kept that secret huh?Tyyr wrote:62?!?! Who am I with?Lighthawk wrote:Lucky you, yes she can. Literacy test, she needs 62, rolls: 27Tyyr wrote:What's Kendall's character's Int? 7?
I don't suppose Solaria can read?
Awareness please.Cpl Kendall wrote:OK, before I head off to snoozletown, is there anything but trees around?
Re: Survival: Topic discussion
Awe, cooool. Are there any trading post in this game(for future reference)
And I'd like to roll for an awareness test for sight, and smell.
Per: 38 rolled 37
Do I see or smell anything?
And I'd like to roll for an awareness test for sight, and smell.
Per: 38 rolled 37
Do I see or smell anything?
Mind over matter. If you don't mind, it don't matter. - Anonymous
-
- 4 Star Admiral
- Posts: 26014
- Joined: Fri Jul 13, 2007 10:58 pm
- Location: Poblacht na hÉireann, Baile Átha Cliath
Re: Survival: Topic discussion
I'm really not liking the amount of structural damage done to this building. Seems like something particularly nasty is lurking about somewhere.
Fuck it, I'm getting out of the building ASAP.
Fuck it, I'm getting out of the building ASAP.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
I need to make an awareness check to see if there is a path?Lighthawk wrote:
Awareness please.
I rolled an 88 on my test. This dice roller blows, gotta find a better one.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
No to the trading posts. And you don't smell anything, but you do just barely see a razor thin line stretched across the hallway, at neck level.Uzume wrote:Awe, cooool. Are there any trading post in this game(for future reference)
And I'd like to roll for an awareness test for sight, and smell.
Per: 38 rolled 37
Do I see or smell anything?
ChickenSionnach Glic wrote:I'm really not liking the amount of structural damage done to this building. Seems like something particularly nasty is lurking about somewhere.
f**k it, I'm getting out of the building ASAP.
Ah see, I thought you meant was there anything nasty and mean about, or just trees. Yes, there is a path, you landed on it, it follows the grid of the catwalk to a degree, just with less crosswalks. And yeah, I traded in the dice roller for actual dice a while ago. Got my lucky orange gaming dice.Cpl Kendall wrote: I need to make an awareness check to see if there is a path?
I rolled an 88 on my test. This dice roller blows, gotta find a better one.
@Tyyr: Okay, the literacy thing caught me off guard, but I could have sworn for certain guardsmen had drive as a standard starting skill.
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Survival: Topic discussion
The options were Swim or Drive in the character generator that Kendall posted. I didn't think I'd be driving anything so...
It's a low level skill I can take but I never bothered.
It's a low level skill I can take but I never bothered.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Ooooo, one of the one or the other skill choices...ah well, I'm sure you'd rather be the gunner anyway. The thing has a MP Lascannon, which I'll let you treat as a basic weapon instead of heavy as long as it's mounted on the walker.Tyyr wrote:The options were Swim or Drive in the character generator that Kendall posted. I didn't think I'd be driving anything so...
It's a low level skill I can take but I never bothered.
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Survival: Topic discussion
Well given this development I'll probably be taking Drive immediately.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
You're choice. I need to start paying a bit more attention to the character sheets in general, I don't want to be making people choose what they should take. I just really thought it was a standard skill of all guardsmen.Tyyr wrote:Well given this development I'll probably be taking Drive immediately.
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Survival: Topic discussion
Yeah right, you're just trying to screw me over.
Oh, small suggestion. You might want to have the gunner's seat in front and the driver's in back. At least that's how they do it in attack choppers.
Oh, small suggestion. You might want to have the gunner's seat in front and the driver's in back. At least that's how they do it in attack choppers.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Pfft, if that was the case, the marine would have been in full power armor and dual wielding a bolt pistol and a melta, and Solaria would have shot you in the back.Tyyr wrote:Yeah right, you're just trying to screw me over.
Fair enough...*editing*Oh, small suggestion. You might want to have the gunner's seat in front and the driver's in back. At least that's how they do it in attack choppers.
Last edited by Lighthawk on Fri Sep 11, 2009 3:59 pm, edited 1 time in total.