Page 25 of 40
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 6:53 pm
by Lighthawk
Using Sense Presence, Power roll 3d10+7 = 22 against a threshold of 7. Power is manifested, with 15 points of overbleed, which extends the power an extra 30m. I detect all living creatures within 80m unless they are behind walls at least 1m thick. Findings?
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 6:56 pm
by Tyyr
Zip.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 6:59 pm
by Lighthawk
Tyyr wrote:Zip.
There's no living creatures of any sort within 80m in the middle of a forest? That can't be normal...
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 7:01 pm
by Tyyr
That a 30 ton drop pod just slammed into like meteor digging its own crater.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 7:34 pm
by Lighthawk
Tyyr wrote:That a 30 ton drop pod just slammed into like meteor digging its own crater.
Point.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 8:39 pm
by Aaron
All right, Medicae test, does the Inquisitor live?
29, needed to beat 90. Pass.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 9:00 pm
by Tyyr
She's alive, but unconscious. No major injuries.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 9:14 pm
by Lighthawk
Tyyr wrote:She's alive, but unconscious. No major injuries.
Would the Dull Pain power help? It removes levels of Fatigue, which I am assuming would be the most likely cause of her being out from the drop.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 9:15 pm
by Tyyr
Well it couldn't hurt.
Apparently smelling salts are another lost technology.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 9:24 pm
by Lighthawk
Tyyr wrote:Well it couldn't hurt.
Apparently smelling salts are another lost technology.
3d10+7 = 28 against a threshold of 8, power manifests. Removes a level of fatigue plus another four due to overbleed.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 11:40 pm
by Deepcrush
Making an awareness test. Need 65, rolled 19. SCORE!
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 11:49 pm
by Mikey
Deep - you notice a few other black-armored marines sitting in a crater in a clearing in the woods.
BTW, I didn't check - did everyone take Speak Language (Astartes signage)?
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 11:52 pm
by Deepcrush
Mikey wrote:Deep - you notice a few other black-armored marines sitting in a crater in a clearing in the woods.
BTW, I didn't check - did everyone take Speak Language (Astartes signage)?
Hey, it never hurts.
And no, my guy speaks low gothic and thats it. So, stick to he comms.
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 11:52 pm
by Lighthawk
Mikey wrote:Deep - you notice a few other black-armored marines sitting in a crater in a clearing in the woods.
BTW, I didn't check - did everyone take Speak Language (Astartes signage)?
Nope
Re: Adeptus Astartes RP comments.
Posted: Thu Nov 05, 2009 11:54 pm
by Tyyr
Of course I did.
Deep, you are aware.... of not much. This is quite literally an empty clearing at the moment.