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Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:59 pm
by Sionnach Glic
I'm not that dumb, Lighthawk. :wink:

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:06 pm
by Aaron
Lighthawk wrote:
The containers are part of the silo, they run from top to bottom and are connected to the walls. They are also right beside you, every bit of space not given over to the platform and the space above and below it is packed with the containers. You only need to get into them.
Oh, smashy smashy time. Any modifiers for just trying to break in with my fists or bayonet?

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:30 pm
by Lighthawk
Sionnach Glic wrote:I'm not that dumb, Lighthawk. :wink:
I would never make such an acusation. But no risk, no reward. Just look at Tyyr...well, maybe not that risky, but.
Cpl Kendall wrote:
Lighthawk wrote:
The containers are part of the silo, they run from top to bottom and are connected to the walls. They are also right beside you, every bit of space not given over to the platform and the space above and below it is packed with the containers. You only need to get into them.
Oh, smashy smashy time. Any modifiers for just trying to break in with my fists or bayonet?
With just fists, probably a -20. The bayonet or the spade though, +10. If you shoot it it'll be an automatic success.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:32 pm
by Aaron
Hmm. Pretty low on ammo but fuck it, I'll shoot it. Gotta get the tasty fruit.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:34 pm
by Uzume
Ok... so i hit the eye
damage roll 8+3=11

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:43 pm
by Lighthawk
Uzume wrote:Ok... so i hit the eye
damage roll 8+3=11
You blow out the eye, and do a good bit of damage to the insides as well. It fires back blindly, needing a 10 now. Roll: 45, misses completely.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:45 pm
by Lighthawk
Cpl Kendall wrote:Hmm. Pretty low on ammo but f**k it, I'll shoot it. Gotta get the tasty fruit.
I won't make you test BS for so easy a shot. Even if you did miss one, you'd just hit another. You break your way in. I'll say 2 spaces of your storage for mellon sized objects, 1 for apples/oranges, and you get two dozen little berries per space. Fill as you will.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:49 pm
by Aaron
Awesome, I can ditch those zombie bits I've been hauling around then.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:51 pm
by Lighthawk
Cpl Kendall wrote:Awesome, I can ditch those zombie bits I've been hauling around then.
I can imagine the fruit would be rather more apitizing. Take 50xp for the whole process of using the cameras and finding the place to busting in and breaking things up.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 11:51 pm
by Aaron
Thanks man.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 12:02 am
by Aaron
Oh wonderful, I smell combat servitor.

Seeing as I have nicely corned myself in this silo I believe I shall scatter as much fruit as I can in front of the door, see if it trips anything up. Right after I see what 100xp gets me. ;)

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 12:12 am
by Uzume
Alright before i write my piece, i want to roll for two more shots at this sucker. is a semi auto attack one action or two?

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 12:18 am
by Lighthawk
Uzume wrote:Alright before i write my piece, i want to roll for two more shots at this sucker. is a semi auto attack one action or two?
It's a full action, so your whole turn.

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 12:25 am
by Aaron
All right, what do I have to roll to see if it's armed?

Re: Survival: Topic discussion

Posted: Fri Sep 11, 2009 12:27 am
by Lighthawk
Cpl Kendall wrote:All right, what do I have to roll to see if it's armed?
Awareness will do.