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Posted: Wed May 14, 2008 2:31 pm
by Mikey
No doubt. But the fact of the Breen having the weapon at all didn't bother me that much.

Posted: Wed May 14, 2008 2:35 pm
by Teaos
It just seemed contrived to me.

"Hey the allies are winning but we need to drag the war out for another series. Lets bring in someone with a super weapon!"

It could have been done better. At least build up to it. Have the Breen sign a NAP. Then offer to trade with them, then cut off trade with allies, then attack. Dont just throw it out there.

Posted: Wed May 14, 2008 2:38 pm
by Mikey
I think more intricate dealings with the Breen would have made the weapon even more of a stretch, not less.

Posted: Wed May 14, 2008 2:39 pm
by Teaos
So long s no one had a fight with them it would be believable.

Posted: Wed May 14, 2008 2:40 pm
by Mikey
We're in subjective territory now - for me, it WAS believable as it was.

Posted: Wed May 14, 2008 2:43 pm
by Captain Seafort
Teaos wrote:So long as no one had a fight with them it would be believable.
So long as no one had fought a serious war with them would probably be a better qualifier - they'd probably hold back the weapon if only minor border skirmishes were being fought in order to keep the weapon secret. Just as Coventry was left underdefended to avoid compromising ULTRA.

Posted: Wed May 14, 2008 3:01 pm
by Blackstar the Chakat
I wonder why we didn't see that many Intrepid class ships during the war. Not counting the Yeager-class ship we saw in the background of DS9 sometimes, which was cool in it's own way, we only saw one Intrepid-class ship and that was for a conference on Romulus. Given how tough Voyager was and how well it did in fights against Delta-quadrent species you would think there would've been more of them.

Posted: Wed May 14, 2008 3:05 pm
by Mikey
The only guess I would have as to the scarcity of Intrepids would be that its primary role - as a scout/advance craft - would mean that it wouldn't be part of many massed fleet actions. At least, not in the main body of the fleet.

Posted: Wed May 14, 2008 3:07 pm
by Teaos
Their nature as a fast scout ship would make them ideal for having behind the lines and deploying to hot spots.

Posted: Wed May 14, 2008 3:08 pm
by Mikey
Or "outrider" missions. Exactly why they wouldn't be prevalent in the type of actions we saw in DS9.

Posted: Wed May 14, 2008 3:23 pm
by Sionnach Glic
Indeed. Most of the battles we saw in DS9 were large fleet actions. The Intrepid wouldn't be suited for that situation.

Posted: Wed May 14, 2008 11:45 pm
by Duskofdead
I think the idea that class production might have been slowed after the loss of one of its earliest ships is very plausible. I also think that they "filled in" on the roles bigger starships were abandoning for the war; quick response, couriers, scouts, explorers and such on the farther reaches of the Federation, given their speed and sophistication.

A "Messenger" role seems almost perfect for them due to their speed and size.

Posted: Thu May 15, 2008 12:03 am
by sunnyside
Jumping in here. I think I'd go Galaxy or Ambassador.

What I'm shooting for is a ship that is comfortable, could handle itself in an emergency, and that should be assigned to mostly diplomatic missions. I think I'd do well with those. And I'd rather not face death in the anomaly or new species of the week like the ships that get sent out do.

Posted: Thu May 15, 2008 1:02 am
by Mikey
sunnyside wrote:Jumping in here. I think I'd go Galaxy or Ambassador.

What I'm shooting for is a ship that is comfortable, could handle itself in an emergency, and that should be assigned to mostly diplomatic missions. I think I'd do well with those. And I'd rather not face death in the anomaly or new species of the week like the ships that get sent out do.
Yeah, the GCS had a good track record of avoiding the "instant-death-anomaly-of-the-week." :wink:

Posted: Thu May 15, 2008 1:05 am
by Duskofdead
Well I suppose it had a bad record of avoiding them, but an excellent record of surviving and/or fixing them.