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Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:06 pm
by Aaron
Tyyr wrote:I want to roll the marine over and get his chainsword. Any tests I need to make?
Man you better hope that things blood isn't toxic. Just sayin'

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:09 pm
by Tyyr
Given that I was less than 2 meters from him when I blew him apart and his chainsword started spraying his guts everywhere I think I'm either screwed or I'm not. What more I may get on me at this point is largely academic.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:17 pm
by Uzume
Hawk, i wanna shot at the eye of the auto gunner. What do i test and is dropping my sword a free action?

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:20 pm
by Lighthawk
Cpl Kendall wrote:Damn, I was sure I had security. I suppose I could try and rip the lock off or blow it off.

Any modifiers for each?
Nothing for strength test, the difficultly in gripping it is off set by the small size. Shooting it depends. At any distance it'll be -20 for being small. At point blank though you can take the full +30, though there is a chance of catching some debris doing that.
I want to roll the marine over and get his chainsword. Any tests I need to make?
Not really, though make a toughness to avoid getting sick as you dig through the hamburger that is his remains.
Hawk, i wanna shot at the eye of the auto gunner. What do i test and is dropping my sword a free action?
You test BS, however a called shot is at a -20 and can't be semi-auto or full-auto, single shot only. And yes, dropping the sword would be a free action.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:21 pm
by Tyyr
47, guess I really fucked him up.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:23 pm
by Aaron
Lighthawk wrote:
Nothing for strength test, the difficultly in gripping it is off set by the small size. Shooting it depends. At any distance it'll be -20 for being small. At point blank though you can take the full +30, though there is a chance of catching some debris doing that.
*shrug* Dudes gonna die anyways. I need to beat 62 and I get a 100. Uh oh.

I'll try Strength then. I get an 8. :roll:

Guess I'll be picking pits of lock out of me but at least I'm in.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:27 pm
by Tyyr
47 followed by a 70 and then a 14. Finally got it out without hurling in the process.

Ok, I want to look around for a piece of cloth or a rag. I also want to hunt for a small bottle of some sort. Finally I want to search the marine for anything he might have had on him.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 7:30 pm
by Uzume
K, BS 33-20=13
Rolled a 9. anyone wanna go to Vegas? :D
I hit the eye right? Do i roll for damage?

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 9:37 pm
by Lighthawk
Cpl Kendall wrote: *shrug* Dudes gonna die anyways. I need to beat 62 and I get a 100. Uh oh.
I'm not sure how you roll for debris, so I'll just give it the +30 for pointblank. Roll: 16. I'll treat it as an improvised weapon, so 1d10-2=5, -3 toughness, 2 damage. 16 becomes 61 for the hit, so to the chest.
I'll try Strength then. I get an 8. :roll: Guess I'll be picking pits of lock out of me but at least I'm in.
Lock is yanked clean off
Tyyr wrote:47 followed by a 70 and then a 14. Finally got it out without hurling in the process.

Ok, I want to look around for a piece of cloth or a rag. I also want to hunt for a small bottle of some sort. Finally I want to search the marine for anything he might have had on him.
Make a search, one for all or one per item, your choice.
Uzume wrote:K, BS 33-20=13
Rolled a 9. anyone wanna go to Vegas? :D
I hit the eye right? Do i roll for damage?
Yup, roll damage

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 9:46 pm
by Lighthawk
Sion: Dude, your guy is heartless. +25 xp for the cold survival logic though. You can make an agility to step over the door, or a strength to move it.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:37 pm
by Sionnach Glic
She's a liability. The best I could hope for is that I might get some information about the place out of her. But given that I've no idea how long it'll take for the building I'm in to go off the cliff, I don't want to waste time screwing about. And the last thing I need is a blind and traumatised woman to look after while I'm fighting off Emperor knows what.

That's also why I've not been too adventurous about exploring the building I'm in. I've no idea how long I've got left. Though this new coridor intrigues me for some reason, so I'm gonna go have a look around. I just know I'm going to regret this decision.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:40 pm
by Sionnach Glic
On second thought, strike that last comment. Walking into a dark halway is fucking stupid. Down I go.

Strength test:
Need 37, got 79. Damn.

Right, I can't shift it, so let's try climbing over it. Ag test:
Need 33, got 27. Much better.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:43 pm
by Aaron
No obvious way to get the fruit huh?

Would an awareness check reveal any non obvious ways?

Rolled a 71. Guess not. Maybe I could construct some sort of grapple out of my hose and shovel to pull the containers over to me.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:53 pm
by Lighthawk
Cpl Kendall wrote:No obvious way to get the fruit huh?

Would an awareness check reveal any non obvious ways?

Rolled a 71. Guess not. Maybe I could construct some sort of grapple out of my hose and shovel to pull the containers over to me.
The containers are part of the silo, they run from top to bottom and are connected to the walls. They are also right beside you, every bit of space not given over to the platform and the space above and below it is packed with the containers. You only need to get into them.

Re: Survival: Topic discussion

Posted: Thu Sep 10, 2009 10:56 pm
by Lighthawk
Sionnach Glic wrote:On second thought, strike that last comment. Walking into a dark halway is f***ing stupid. Down I go.

Strength test:
Need 37, got 79. Damn.

Right, I can't shift it, so let's try climbing over it. Ag test:
Need 33, got 27. Much better.
You sure? I couldn't tempt you into the darkness with promises of shinies? :twisted: Ah well, climb on down then.