Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 7:06 pm
Man you better hope that things blood isn't toxic. Just sayin'Tyyr wrote:I want to roll the marine over and get his chainsword. Any tests I need to make?
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Man you better hope that things blood isn't toxic. Just sayin'Tyyr wrote:I want to roll the marine over and get his chainsword. Any tests I need to make?
Nothing for strength test, the difficultly in gripping it is off set by the small size. Shooting it depends. At any distance it'll be -20 for being small. At point blank though you can take the full +30, though there is a chance of catching some debris doing that.Cpl Kendall wrote:Damn, I was sure I had security. I suppose I could try and rip the lock off or blow it off.
Any modifiers for each?
Not really, though make a toughness to avoid getting sick as you dig through the hamburger that is his remains.I want to roll the marine over and get his chainsword. Any tests I need to make?
You test BS, however a called shot is at a -20 and can't be semi-auto or full-auto, single shot only. And yes, dropping the sword would be a free action.Hawk, i wanna shot at the eye of the auto gunner. What do i test and is dropping my sword a free action?
*shrug* Dudes gonna die anyways. I need to beat 62 and I get a 100. Uh oh.Lighthawk wrote:
Nothing for strength test, the difficultly in gripping it is off set by the small size. Shooting it depends. At any distance it'll be -20 for being small. At point blank though you can take the full +30, though there is a chance of catching some debris doing that.
I'm not sure how you roll for debris, so I'll just give it the +30 for pointblank. Roll: 16. I'll treat it as an improvised weapon, so 1d10-2=5, -3 toughness, 2 damage. 16 becomes 61 for the hit, so to the chest.Cpl Kendall wrote: *shrug* Dudes gonna die anyways. I need to beat 62 and I get a 100. Uh oh.
Lock is yanked clean offI'll try Strength then. I get an 8. Guess I'll be picking pits of lock out of me but at least I'm in.
Make a search, one for all or one per item, your choice.Tyyr wrote:47 followed by a 70 and then a 14. Finally got it out without hurling in the process.
Ok, I want to look around for a piece of cloth or a rag. I also want to hunt for a small bottle of some sort. Finally I want to search the marine for anything he might have had on him.
Yup, roll damageUzume wrote:K, BS 33-20=13
Rolled a 9. anyone wanna go to Vegas?
I hit the eye right? Do i roll for damage?
The containers are part of the silo, they run from top to bottom and are connected to the walls. They are also right beside you, every bit of space not given over to the platform and the space above and below it is packed with the containers. You only need to get into them.Cpl Kendall wrote:No obvious way to get the fruit huh?
Would an awareness check reveal any non obvious ways?
Rolled a 71. Guess not. Maybe I could construct some sort of grapple out of my hose and shovel to pull the containers over to me.
You sure? I couldn't tempt you into the darkness with promises of shinies? Ah well, climb on down then.Sionnach Glic wrote:On second thought, strike that last comment. Walking into a dark halway is f***ing stupid. Down I go.
Strength test:
Need 37, got 79. Damn.
Right, I can't shift it, so let's try climbing over it. Ag test:
Need 33, got 27. Much better.