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Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 5:38 pm
by Aaron
Lighthawk wrote:
You can move around the cameras, water the plants, spray chemicals, or activate and control the harvesting robots. The bots can be set for automatic, or you can pilot any one of them at a time. Each one has it's own camera, and various harvesting tools such as baskets, suction tubes, blades. There are four bots.
Do the harvesting bots bring the fruit back to the shed automatically?
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 5:39 pm
by Tyyr
Well...
(9+4-8)=5
(7+4-8)=3
(8+4-8)=4
(10+6+4-8)=12
(3+4-8)=-1
(7+4-8)=3
I think your boy is dead.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 5:45 pm
by Lighthawk
Cpl Kendall wrote:Lighthawk wrote:
You can move around the cameras, water the plants, spray chemicals, or activate and control the harvesting robots. The bots can be set for automatic, or you can pilot any one of them at a time. Each one has it's own camera, and various harvesting tools such as baskets, suction tubes, blades. There are four bots.
Do the harvesting bots bring the fruit back to the shed automatically?
Actually they are programmed to take their harvests to some storage silos. You can make a int +20 to figure out where they in relation to you by mapping things out with the cameras
Well...
(9+4-8)=5
(7+4-8)=3
(8+4-8)=4
(10+6+4-8)=12
(3+4-8)=-1
(7+4-8)=3
I think your boy is dead.
That's only...27 damage, yikes. Maybe I should have given him full power armor after all. I still can't believe he missed.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 5:47 pm
by Aaron
Lighthawk wrote:
Actually they are programmed to take their harvests to some storage silos. You can make a int +20 to figure out where they in relation to you by mapping things out with the cameras
I shall do that then. Need to beat 47, got a 32.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 5:54 pm
by Tyyr
Lighthawk wrote:
Well...
(9+4-8)=5
(7+4-8)=3
(8+4-8)=4
(10+6+4-8)=12
(3+4-8)=-1
(7+4-8)=3
I think your boy is dead.
That's only...27 damage, yikes. Maybe I should have given him full power armor after all. I still can't believe he missed.
Well 5 wounds left, 10 critical damage, I went over that by 12.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:02 pm
by Lighthawk
Cpl Kendall wrote:Lighthawk wrote:
Actually they are programmed to take their harvests to some storage silos. You can make a int +20 to figure out where they in relation to you by mapping things out with the cameras
I shall do that then. Need to beat 47, got a 32.
The silos are in the middle of the hydroponics facility, some 100 meters from where you are now. Due to the grid like layout, finding it should be easy, so no test needed to navigate there.
Well 5 wounds left, 10 critical damage, I went over that by 12.
Yeah, I'd say you blew him into little chunks. Feel free to post the results if you'd like.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:09 pm
by Aaron
Lighthawk wrote:
The silos are in the middle of the hydroponics facility, some 100 meters from where you are now. Due to the grid like layout, finding it should be easy, so no test needed to navigate there.
Is it possible to use the bots to locate (and purge) any nasties?
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:17 pm
by Lighthawk
Cpl Kendall wrote:Lighthawk wrote:
The silos are in the middle of the hydroponics facility, some 100 meters from where you are now. Due to the grid like layout, finding it should be easy, so no test needed to navigate there.
Is it possible to use the bots to locate (and purge) any nasties?
I'd say so. You can control any one of them personally. Without tech-use though, I'd say you wouldn't be able to reprogram them to hunt and kill automatically.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:24 pm
by Aaron
Lighthawk wrote:Cpl Kendall wrote:Lighthawk wrote:
The silos are in the middle of the hydroponics facility, some 100 meters from where you are now. Due to the grid like layout, finding it should be easy, so no test needed to navigate there.
Is it possible to use the bots to locate (and purge) any nasties?
I'd say so. You can control any one of them personally. Without tech-use though, I'd say you wouldn't be able to reprogram them to hunt and kill automatically.
Bah, I'll just walk over to the silos and confront anything in the way like an
idiot man!
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:42 pm
by Tyyr
Nothing like role-playing instead of roll playing.
I was so tempted to spout of the Denzel Washington line, "King Kong ain't got nothin' on me!" line when I gutted that guy.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:48 pm
by Lighthawk
Cpl Kendall wrote:Bah, I'll just walk over to the silos and confront anything in the way like an idiot man!
That's the way to get
killed things done!
Nothing like role-playing instead of roll playing.
I was so tempted to spout of the Denzel Washington line, "King Kong ain't got nothin' on me!" line when I gutted that guy.
Take 100xp
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:56 pm
by Tyyr
Taking Quick-Draw then. No more blowing a half action grabbing my gun.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 6:59 pm
by Lighthawk
Tyyr wrote:Taking Quick-Draw then. No more blowing a half action grabbing my gun.
Good call.
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 7:02 pm
by Aaron
Damn, I was sure I had security. I suppose I could try and rip the lock off or blow it off.
Any modifiers for each?
Re: Survival: Topic discussion
Posted: Thu Sep 10, 2009 7:04 pm
by Tyyr
I want to roll the marine over and get his chainsword. Any tests I need to make?