Re: YOUR Earth Starfleet (or United Earth Space Command)
Posted: Thu Jun 25, 2009 3:44 pm
Since Graham's facts on that ship are but supposition, they are very much open to contest.
Daystrom Institute Technical Library
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I can ignore that the Warp 7 ship is the Daedalus since that is not a fact. I can also ignore that the NX class is the only Warp 5 ship which is not a fact.. The NX class can be the first to achieve Warp 5 but not the last, which is a fact.SuperSaiyaMan12 wrote:The problem with that is that I specified that the NX-class HAS to be used, which is canonically (in both Star Trek canon and this) the first Warp 5 ship class, McAvoy. Not only that, using Graham's stuff, the Daedalus-class is the new Warp 7 ship built to fight the Romulans.McAvoy wrote:Warp 7 Ship came from that abomination that I will not speak of. Never said anything about the "The Daedalus class is the new Warp 7 ship." I am still aiming for Warp 5 as the maximum Earth ships can go. The Daedalus would represent strides in propulsion to achieve Warp 5.
You can't ignore this fact.
Actually, not really. Ships jumped in speed, but it was all according to the power plant, hull form and weight. The HMS Dreadnought for example used the turbines over reciprocating engines to go from 17-18 knots to 21 knots. The Invincible class is 25 knots, and subsequent battlecruisers kept on getting faster. Battleships retained the 21 knots because of the standard battle line practice of the day.Reliant121 wrote:its not like we developed ships capable of doing 35 knots, and then suddenly all subsequent ships could do 40 We spend some time at each speed level bettering the technology at said level and making it more efficient before we then make a leap. I reckon the first warp 6 ships started appearing at around 2190/2200. Before that they could go to the high 5.-insert figure- numbers, but not actually breaching the warp 6 barrier.
McAvoy wrote:Not entirely. Reciprocating engines were fitted to battleships towards the end of the 19th century and beginning of the 20th century. The biggest advantage they had was that they burned less fuel at cruising speed than turbines but eventually that got fixed. But their biggest flaw was that they had a top end power cap of around 40,000 IHP whereas turbines can go as high as 300,000 SHP or as much as the propeller shafts can handle. Reciprocating engines also happen to be a maintaince nightmare, using them at high speed will cause something to break. Steaming at full speed for several hours would damage the engines enough that drydock work was required. Turbines on the other hand could do maintain full speed as long as there was fuel.
Also, marine engines also heavily depended on the boilers as well, durability, how high the temperature, and the how high the pressure was inside each boiler will directly contribute to how fast the ship can go. Fuel was another thing as coal required stokers who are men who cannot maintain several hours of shoveling coal without a break. Coal was also dirty and had low end energy per pound whereas oil fixed most of these problems. Boilers also will give the ship's range as well. That's why nuclear reactors give ship's their incredible range because after all the nuclear reactors are overly complicated boilers that provide steam to the turbines, but they also reduce the speed of a aircraft carrier by a knot or so. Coventional carriers are 31 to 32 knots, whereas the Nimitz class can only do 30 to 31 knots, only the Enteprise can do around 32 knots because of her hull shape and is lighter than a Nimiz class.
I think he's trying to get across that power isn't the only issue but that reliability is also critical. Not that great if you can make Warp 5 for 5 minutes.Nickswitz wrote:OK, but in space hull configuration doesn't matter nearly enough to change anything. So it's all about the engines... I don't see the correlation between what I was saying and what you just said, I really don't.McAvoy wrote:Not entirely. Reciprocating engines were fitted to battleships towards the end of the 19th century and beginning of the 20th century. The biggest advantage they had was that they burned less fuel at cruising speed than turbines but eventually that got fixed. But their biggest flaw was that they had a top end power cap of around 40,000 IHP whereas turbines can go as high as 300,000 SHP or as much as the propeller shafts can handle. Reciprocating engines also happen to be a maintaince nightmare, using them at high speed will cause something to break. Steaming at full speed for several hours would damage the engines enough that drydock work was required. Turbines on the other hand could do maintain full speed as long as there was fuel.
Also, marine engines also heavily depended on the boilers as well, durability, how high the temperature, and the how high the pressure was inside each boiler will directly contribute to how fast the ship can go. Fuel was another thing as coal required stokers who are men who cannot maintain several hours of shoveling coal without a break. Coal was also dirty and had low end energy per pound whereas oil fixed most of these problems. Boilers also will give the ship's range as well. That's why nuclear reactors give ship's their incredible range because after all the nuclear reactors are overly complicated boilers that provide steam to the turbines, but they also reduce the speed of a aircraft carrier by a knot or so. Coventional carriers are 31 to 32 knots, whereas the Nimitz class can only do 30 to 31 knots, only the Enteprise can do around 32 knots because of her hull shape and is lighter than a Nimiz class.