Re: Which ship could become the backbone of the Modern Starfleet
Posted: Tue Apr 07, 2009 6:40 pm
Then leave the Neb as-is. If you want a new cruiser, build a proper one, don't try and turn a ship design as a jack-of-all trades into a warship. Likewise, don't waste your brand-new cruiser on routine backwater patrol, exploration and scientific duties.Deepcrush wrote:The standard Neb w/ WP is that proven and less then the SOTA. The upgrades for both hull and pod are things that won't happen over night and are by no means rushed. The refit is a future matter that will benefit the UFP. While in the present the Neb is perfect for the Backbone role even as it is.
Fair enough - my objection was to the refit you suggested, not to using it as a backwater patrol ship.There's no reason that you couldn't use the Ambassador is such a way while still in the role of a cruiser. In fact it works pretty well. Like you said, need a ship but you don't want to send a top of the line cruiser (of any class). Then you can send the Ambassadors. There may not be many of them. But there are enough for the job of back-water patrol or show of intrest missions.
The Lakota is certainly an effective combatant, but the fact that we never saw Lakota-model Excelsiors in action during the war suggests that the project was a failure when it came to large-scale refits. There's no point spending a billion quid apiece rebuilding Exs into powerful modern combatants if you can produce a new build for 700 million. The new build would also be right at the start of its hull life, with plenty of development potential of its own - that's the type of ship you want to rebuild the fleet, not something that's a century old and has had all its development potential squeezed out of it.I have to strongly disagree with most of this. The Lakota refit bring a number of things to SF. First it puts life back in a known and trusted hull. Second it helps to replace the lost combat ability of the UFP after the DW.
Again, I disagree. Better to leave backwater patrols and cargo runs to an old ship nearing the end of its life than a brand new one. The newer ships are likely to be faster, with better technology and more development potential - you don't want to waste them on stuff that any old thing could do. As well as that, the fact that the Ex is a lot bigger than those ships is an advantage - more room for cargo.Cargo runs are a huge amount of leg work better left to those little POS ships we've seen popping up in FC or later DS9. The same holds true to the back-water patrols. Missions like these are better left for newer hulls with better engines.
There isn't really a modern equivalent to the Defiant. It's weapons fit makes it the equivalent of a FPB with a couple of quad Exocet launchers, but it can withstand the same sort of punishment as a battleship. That's why I suggested it's a monitor - heavy armour and big guns, but pretty poor strategic mobility.I thought about this same problem. But, since we want to stick as close to canon as possible. I figured to compare the Defiant class to a modern day Coast Guard vessel. Guided missiles and torpedos make them more then a match for anything built more then 30 years ago. That is dispite their size.
Taking the Defiant along this line seems to work. A short range ship with as much fire power packed into the hull as they could fit. Maybe even a little extra since the ship can fly itself apart and dumps raw warp core power straight into it's pulse phasers. Over stacked in armor and fair shields you have what I guess you would call a "Heavy?" Destroyer.