Page 192 of 238
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:47 pm
by Lighthawk
Lighthawk wrote:Cpl Kendall wrote:Hey Lighthawk, while your looking at the Handbook you should check out pg 68-Mechanicus Secutor as a possible path.
Noted
Looked it over...
WANT! And only about 550 xp from being able to take it.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:49 pm
by Tyyr
Do we want to keep this in combat time or resort to doing this RP style?
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:52 pm
by Aaron
If you guys are just going to bug out then you can just RP it, some make sure you grab Ferringo on the way out.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:53 pm
by Tyyr
I dunno, just how useful is captain craps his pnats going to be?
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:54 pm
by Tsukiyumi
How are Deep and the medic going to get off of the roof? Uzume and I have the drop/clip harnesses, but I don't think they'll carry two...
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:57 pm
by Aaron
Tyyr wrote:I dunno, just how useful is captain craps his pnats going to be?
Depends whether you want to get strung up or not, or have someone who can vouch for what happened.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:57 pm
by Aaron
Tsukiyumi wrote:How are Deep and the medic going to get off of the roof? Uzume and I have the drop/clip harnesses, but I don't think they'll carry two...
Double up and they can each make an Agility test to see if they fall off.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:58 pm
by Tyyr
I doubt he wants anyone vouching for what happened.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 8:58 pm
by Aaron
Tyyr wrote:I doubt he wants anyone vouching for what happened.
*shrug* Servants of the Ordos experience fear like any other man.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:00 pm
by Lighthawk
Demo test: need 40, rolled 08.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:01 pm
by Tyyr
It occurs to me that we've got one flaming construct left in the room.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:05 pm
by Aaron
Well, here's your chance to be a big damn hero.
Seriously though, it's on fire and distracted by Mikey.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:12 pm
by Mikey
No, we need Baron von Fetal-Position to corrborate our story. And the remaining construct is on fire and is about to be part of the foundation of the next Cathedral of St. Drusus. I guess I'll lay down a spray of suppressive fire to try and keep Mr. Maggot in his place.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:12 pm
by Tyyr
So I'll shoot it in the back.
Call it point blank range, aim, accurate so a target of (47+30+10+10)=97 Roll a 48.
Damage is 14 (10+4). RF roll of 83 so I add on 4 damage (14+4) = 18. I blow through his armor and after his toughness do 14 damage to his right leg. He's at -2 wounds. He gets knocked on his ass and is prone.
Works for me.
****
EDIT
****
Double post. Ok, you distract it, I'll shoot it in the back. With it knocked on its ass we should be able to set the charges and everyone haul ass out before its back on its feet.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Tue Oct 06, 2009 9:25 pm
by Mikey
No, I meant suppressive fire into the office. I won't hit anything, but will hopefully keep the overseer from bugging.
OK, BS roll 37 - no prob.
Bishop's WP -20 test: roll of 55; he's ducking (and flaming.)
Overseer's WP -20 test: 75! he's ducking (and flaming) too.