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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:42 am
by Lighthawk
Tyyr wrote:I'm fairly certain I'm being mocked.
Can't speak for the rest, but I meant it, no sarcasm. After all, it's a sign of my handiwork
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:54 am
by Mikey
Not at all. The more stuff you note, the less gets forgotten.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:55 am
by Tyyr
Leaving the dead bodies out because they'd just clutter things up.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:56 am
by Mikey
They sure do in Jersey.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:57 am
by Deepcrush
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 3:57 am
by Lighthawk
Tyyr wrote:Leaving the dead bodies out because they'd just clutter things up.
Just as long as they magically reappear when it comes looting time.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 4:15 am
by Uzume
Mikey-
I meant it Tyrr
Ditto on the looting, with the exception of the puddles of acidic goo.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 10:53 am
by Aaron
Mikey wrote:OK, first - drop Distort Vision.
Second - charge! Quick Draw my sword - WS 33, +5 (good quality weapon) +10 (close quarter fighter) +10(charge) = 58. Roll of 44, hit to the body.
Pen of 2 (mono) +2 (Psy Rating) nullifies armor, Damage roll of 1d10 +3 (Str bonus) +2 (Psy Rating) = 12, -4 T bonus = 8.
Manifest psychic damage through sword: threshold of 6. Power roll of 6d10 = 10 + 8 + 1 + 3 + 7 + 3 = 32, - 4 (one current sustained power) = 28.
Opposed WP test: I roll 08, beat my WP by 35. It rolls 39, beat it's WP by one. Diff of 3 degrees of success = 3d10 extry damage, armor/toughness N/A. Total of 23 + initial hit = 31 damage.
I think I got him.
Finally, free action - re-manifest Distort Vision. Threshold 8, power roll of 3 + 1 + 6 + 3 + 1 + 10 = 24, -8 (two powers active this round) = 24.
Yeah, it's dead.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 10:55 am
by Aaron
And Rochey, your up.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 12:36 pm
by Tyyr
Well, see you guys again in 6 months.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 1:05 pm
by Aaron
I'll play him if goes over a couple days.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 5:53 pm
by Sionnach Glic
Me, take long amounts of time to do stuff? Perish the thought!
Okay, I'm gonna move just inside the door to take cover behind the pews.
So, willpower test for seeing the spooky xenos.
WP 42
Dice roll.......100. Seriously.
Uh, time to use a fate point and re-roll.
Dice roll #2....72. This ain't my day.
Right, let's see how badly Karibi freaks out at the sight of evil creatures running around ablaze. If I shoot any of you then don't take it personaly.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 6:33 pm
by Mikey
Well, you can't do worse than our intrepid Malleus interrogator.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 6:39 pm
by Tyyr
Seriously, guy's a full fledged Inquisitor with the Ordo Malleus and he shits himself at the sight of a few Xenos?
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Mon Oct 05, 2009 6:42 pm
by Uzume
Yeah, that's just our luck, eh?