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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 3:57 pm
by Deepcrush
Okay, the thing is still dead so I'm happy with that. Does that mean that shooting is still a partial action? So I can pull the trigger twice per round?
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 4:15 pm
by Mikey
No. Single-shot is a half action; semi- or full auto bursts are full actions.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 4:37 pm
by Deepcrush
Damn...
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 4:54 pm
by Tyyr
Cpl Kendall wrote:Damn, this was supposed to be a lot harder...Well, easily fixed at any rate.
Don't get your knickers in a twist. The two biggest guns in the party just fired so its bound to cause some pain and my damage was one hell of a lucky roll.
Oh, and I botched the BS on my roll. It should have been another +10 for the accurate trait of my gun. With a target of 77 it's damn hard to miss.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 5:02 pm
by Deepcrush
Tyyr wrote:With a target of 77 it's damn hard to miss.
Thats why I braced and aimed.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 9:59 pm
by Lighthawk
Alright, guess that means I'm up.
I believe there was a fear test that needed making. WP: 44, Roll:...91. Okay, following many of my fellow's examples and using a fate point on that. Moving on...
Tyyr, if you could nudge Haxta's marker through the door and behind the first line of pews, to the left please. That's a half action to move.
Use my other half action to fire off the grenade launcher at the bishop. BS of 40, +10 for the las sight, +10 for close range: 60. Roll: 25, direct hit. And a blast of 3 meters should catch everyone else in the firestorm as well, right?
Damage: 1d10+3, Pen 6. Roll: 9
So 12 damage before armor and toughness, and everyone who takes at least a point of damage must make an agility test or catch on fire.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:03 pm
by Tyyr
I feel compelled to point out that I've got a talent that lets me use a Fate point to simply ignore Fear tests.
Normally using a fate point just lets you re-roll a failed test.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:09 pm
by Tsukiyumi
Well, so much for taking the Bishop
alive, eh?
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:09 pm
by Tyyr
Looks that way.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:10 pm
by Deepcrush
Tyyr wrote:I feel compelled to point out that I've got a talent that lets me use a Fate point to simply ignore Fear tests.
Normally using a fate point just lets you re-roll a failed test.
To late.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:11 pm
by Tyyr
Mostly just sayin'.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:15 pm
by Lighthawk
Tyyr wrote:I feel compelled to point out that I've got a talent that lets me use a Fate point to simply ignore Fear tests.
Normally using a fate point just lets you re-roll a failed test.
Oops. Okay, re-rolling then: 11, still good. Still fiery doom for all.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:16 pm
by Lighthawk
Tsukiyumi wrote:Well, so much for taking the Bishop
alive, eh?
He'll be fine, just a bit seared is all. If he gives up right now, we might be inclinded to beat those flames out.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:20 pm
by Tyyr
Well, you hit him smack in the chest with a fire bomb. He only had 5 wounds left and a toughness of 3 so he's at -4. With an agility of 26 the odds are good he's going to be on fire as well and taking 1d10 damage a round. Dude's got one round, maybe two before he's cooked.
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Posted: Sun Oct 04, 2009 10:22 pm
by Lighthawk
Tyyr wrote:Well, you hit him smack in the chest with a fire bomb. He only had 5 wounds left and a toughness of 3 so he's at -4. With an agility of 26 the odds are good he's going to be on fire as well and taking 1d10 damage a round. Dude's got one round, maybe two before he's cooked.
Yeah well...ah screw it, it's what the heritic deserves! Burn baby burn!