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Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 1:28 am
by stitch626
Ok, just waiting for a few PM's and then I can possibly turn this into my preferred situation.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 1:34 am
by Deepcrush
Well, since your people are still fighting the war isn't officially over. The KE is still in a declared war with the RSC so you should keep that in mind.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 1:37 am
by stitch626
I know. I'm gonna try and do some internal work to see if I can get that mess cleaned up too.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 1:44 am
by Deepcrush
Good luck.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 3:19 am
by BigJKU316
Deepcrush wrote:So where the f**k is this pretend rulebook we were following at the start of this? If this sim is just going to turn into a GM's joke then after this fight I'm gone. I'm getting tired of this crap.
I will deal with the IC issues tomorrow when I have time....and believe me there are IC issues that will be dealt with. However I would ask that you at least let me speak on the specifics of what has happened before I get more of this crap.

Speaking to the group as a whole, I do the best with this I can with the time I have. I think I am pretty tolerant and I also think I have listened to complaints pretty well and adjusted accordingly. I am going to address a few specific issues here and then we are going to decide as a group if we want to go forward.
Damn, yet again I only do a fraction of the damage the romulans do... f**k this bullshit stacked war...

Whatever, time for the next pair of fleets to move up.
Look, you guys all wanted a battlesystem with some randomization of results. The other alternative is that I just total up the firepower and whomever has more wins. If that is what everyone wants go ahead and let me know and that is what we will do because I am sick of hearing the complaining after each and every round of a battle. I told you all exactly what happened here. The Klingons had a 60/40 FP advantage in the final exchange which gives you a 60% chance to win an a 1.5 times bonus on any damage you do to the enemy. The roll was an 84, the damage roll was an 87.

And if you really want to know something I gave a TON of consideration to just saying that the Klingons won to avoid the complaints since it really was not going to make a difference one way or another. The battle started out a near dead even split in terms of firepower. That the results were close should not be shocking but apparently it is.

So everyone can vote. Either we have some randomization or we don't. Not having it will make my life a lot simpler but otherwise please stop complaining about the results. I put the numbers in and I get a random number, then I figure the results. If no one likes the system then we will just add up the combat ratings and be done but I am sick of the implication that I am somehow tilting the results one way or another. Were I doing so it would have made my life simpler to tilt them towards the Klingons because a) Stitch is too polite to give me grief about it and b) the Klingons were going to win in the end anyway as they have tons more ships waiting.

EDIT

So that is basically it. Let me know if you all want to change the battle system and take all randomness out of it and if we all want to continue.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 3:44 am
by Deepcrush
I owe you an apology, I shouldn't have said that aloud.

I'm sorry.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 3:48 am
by BigJKU316
Deepcrush wrote:I owe you an apology, I shouldn't have said that aloud.

I'm sorry.
It is fine. I am sick and have been with the inlaws all weekend and drove 12 hours with a 20 month old in the past 3 days. I am just in a shitty mood right now.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 3:49 am
by Deepcrush
BigJKU316 wrote:I am just in a shitty mood right now.
That makes at least two of us.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 7:27 am
by Reliant121
BigJKU316 wrote:12 hours with a 20 month old in the past 3 days.
Brave man. I'd have tried to kill at about the 4th hour.

Unless its mine. If I were to be of the breeding type, I would let it have 6 hours.

God I hate children.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 2:34 pm
by BigJKU316
Tsukiyumi wrote:Simply put, the UFP shouldn't be allowed to do more than offer humanitarian aid if allowed by the Empire.

In TNG, the UFP was forced to sit out the Klingon civil war because of the Prime Directive. They also couldn't help the Bajorans, despite their situation.

In DS9, the Federation only operated in an advisory position on the station, and then only after the Cardassians left.

Unless the Federation has revised the Prime Directive without us knowing about it, they should be able to do little more than send medical supplies and food if the Klingons allow it. Aiding a rebellion or moving in to create a "protectorate" in Klingon space would violate the PD.
The issue has already been dealt with IC and there will be no protectorate in the manner everyone was thinking. However I want to make a couple of points here.

1. It is a bit of a stretch IC to call that Klingon space as there are a lot of powers that likely don't recognize that as being the case. At the very least that is a cloudy issue at best. One could just as simply call it occupied space and on that issue one can have many views of if the occupation is legitimate or not.

2. I don't claim to be an expert on the Prime Directive. I have read as much about it as I can but as far as I can tell the writers on the show can't even seem to agree on what in the hell it means from week to week so this is another one of those things I do the best I can with. Yes the UFP did not get involved in the Klingon Civil War, but they did get involved by stopping the Romulans from getting involved. They also got involved in helping rebuild the CU while they were still at war with the Klingons. Were this an issue of civil war it would be black and white. It seems to me to be a bit more complicated than that.

3. So this was approved with a bunch of conditions, namely being that the war would end and the Romulans would give up and be done with it with the view that it would end the war and stop millions more from dying. A protectorate to the council is not what most seem to think it is either. It is a non-income producing money sinkhole effectively. The Romulans would not have so much built a shuttle, let alone a fleet for war there so in my eyes that seems less invasive than providing the Cardassians with the means to carry on a war during DS9, but again that is my view of the two issues.

4. Everyone seems to be ignoring that the UFP, not knowing or being able to disprove the Romulans launched this attack, has had to just sit and watch what can only be described as a huge strategic disaster unfold on its border in a situation where it could have intervened from a military perspective quite simply. Given complete freedom the Federation would never want to see the Empire get as large as it is about to get so I would appreciate if people would not act like there are no restrictions out there.

I am very open to the idea that I might well have been wrong about the nature in which they could get involved. Establishing a disarmed protectorate where they would supply security and humanitarian assistance in exchange for getting the Romulans to end the war seemed to me quite reasonable considering one could interpret that territory as being Romulan territory occupied by the Klingons if one wished. Again, I could be wrong, but I thought for quite a while about this issue so I hardly handed out a free pass.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 2:36 pm
by stitch626
Well, since I sorta botched things, I'm fixing them my way.

She was nuts I tell ya.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 4:27 pm
by BigJKU316
Three sheets down this morning thus far. Should finish them today if nothing else comes up. You will notice major changes in the fleet and army sections.

The fleets will all now have a duration. This is expressed in months and gives you basically the length of time that fleet can go without hitting a starbase to be refueled and replenished. It gives larger ships value for you in that they not only have longer durations themselves but when paired with smaller ships can be used to replenish those vessels as well. If you see a zero by duration ignore it. All ships have at least 1 month duration, never less than that no matter how small but it is simpler just to tell you than to code the sheets for that.

Troop cost has dropped a ton IF IF IF you keep them deployed on your major worlds. It is now cheap to do that and expensive to put troops on other worlds, either your minor worlds not set up to support the deployments or other powers worlds in an offensive capacity. This will have a couple of impacts.

1. It will make major worlds MUCH harder to take away from someone. This is a good thing in my view.

2. It will make minor worlds a lot simpler to take, as both powers have to deploy troops to there and support them with supply lines. This will add some depth to the game as well.

Look for sheets today. Not sure if I will have writeups done or not but if not today then tomorrow.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 6:05 pm
by Tyyr
Hey, look at it this way, at least in Alpha you get to direct your combat. In Beta we submit some general orders and hope the dice favor us.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 7:57 pm
by Deepcrush
Tyyr wrote:Hey, look at it this way, at least in Alpha you get to direct your combat. In Beta we submit some general orders and hope the dice favor us.
It wasn't like that to start with though. Things worked up to that as Big continued working on the combat system. As you can tell, the system is still evolving. The Beta will most likely reach that point as Staplic gets more used to the GM deal.

Re: Alpha Star Trek Sim discussion

Posted: Mon Dec 20, 2010 9:24 pm
by BigJKU316
Sheets are done excepting me proof-reading them. Expect them later tonight.

If you were trying to do new R&D on this latest submission I just sent it back undone. It was not an econ turn so you did not pay for it and it did not start. Just send it with the next turn which will be a full year.