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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:03 am
by Tyyr
37

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:05 am
by Deepcrush
Damn, we're tied. :lol:

Roll off, d100. I got an 88.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:06 am
by Tyyr
72

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:10 am
by Deepcrush
So, we have

Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12

Is that all so far?

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:11 am
by Lighthawk
Uzume wrote:Like i said," sorry." I had the guy in my sights, and they were escaping :oops:
Hey, it's cool. Especially if you managed to maim the guy so he can't run. :twisted:

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:12 am
by Uzume
14

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:12 am
by Deepcrush
Agreed, if you did any real damage to his leg then he'll be an easy catch.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:13 am
by Deepcrush
Deepcrush wrote: Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:15 am
by Tsukiyumi
Cpl Kendall wrote:...Useme...
Was that on purpose again? :lol:

Anyways, rolled a 6+4=10 for initiative.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 4:18 am
by Deepcrush
Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12
Tsu 10

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 10:16 am
by Aaron
My apologies, the cat ripped the cord out of the wall last night and I didn't figure out wtf happened till this morning.

So, the rolls for Nurk, Ferringo and Monroe and the enemies:

Nurk: 3
Ferringo: 9
Monroe: 12
Overseer: 6
Construct#1: 8
Construct#2: 12
Construct#3: 4
Construct#4: 9
Bishop: 5

Stats are in the CS thread.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 10:21 am
by Aaron
Intiative order. We'll Keep this for the entire combat:


Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12
Monroe: 12
Construct#2: 12
Tsu 10
Ferringo: 9
Construct#4: 9
Mikey: 8
Construct#1: 8
Overseer: 6
Bishop: 5
Construct#3: 4
Nurk: 3

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 10:26 am
by Aaron
Uzume wrote:Called shot, cloaked figures legs BS 43-20+10 HighGround rolled 16



Damage roll 9+3=12


What happened?
You hit the Overseer for no damage. His Toughness Bonus is 10 and his armour is AP 3.

Incidentally, you guys all have to roll for fear.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 11:17 am
by Mikey
Fear test: roll of 33 v. WP 43. Pass. Initiative roll 3+ Agil bonus 3 + Paranoia 2 = 8.

Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Posted: Sat Oct 03, 2009 11:20 am
by Aaron
Oops, the mod for the Overseer fear test is -20. You'll have to reroll. :oops: