Nah, it's still good for engaging infantry up close or maybe light vehicles (like bikes, trucks etc) that don't warrant an AC round.Tyyr wrote:Hmm, the usefulness of the pintle mount dropped.
Death Korps Miscellanea
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Re: Death Korps Miscellanea
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Re: Death Korps Miscellanea
Perhaps, but that's less than it could have been. A co-ax stubber would be perfect.
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Re: Death Korps Miscellanea
Aye it would and I don't get why WH40K vehicles don't have them.
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Re: Death Korps Miscellanea
The only co-ax mount I can recall is the Baneblade's autocannon.
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Re: Death Korps Miscellanea
All right, I updated the OP with the ammo loads. That should be everything.
Feel free to choose what types of ammo you want (from the list please) and finalize any character and vehicle details you need to. I still need to do up my Sgt PC and once everyone is done we can start.
Feel free to choose what types of ammo you want (from the list please) and finalize any character and vehicle details you need to. I still need to do up my Sgt PC and once everyone is done we can start.
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Re: Death Korps Miscellanea
Any hints as to the mission? It'll affect the choice of ammo for me.
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Re: Death Korps Miscellanea
No, a few Chaos Marines may show up here and there but you won't face a Legion, or even a Company.Tyyr wrote:Traitor legions?
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Re: Death Korps Miscellanea
Chimera
"Nuclear Nancy"
Type: Ground Vehicle
Size: Enormous
Armour: Front 27, Hull 18, Rear 16
Traits: Amphibious
Narrative Speed: 35 kmph/55 kmph
Combat Speed: 5/20/40/60/80
Handling Modifier (Drive (Ground Vehicles)): 0
Access Points: Top and Rear Hatches
Armaments:
Autocannon (Turret) (15x20r FRAG, 10x20r AP)
Heavy Bolter (Front Hull) (400r)
Heavy Stubber (Pintle) (2x200r Belts)
6 Weapon Ports
Hunter Killer Missile
Kit:
Camo Netting
Improved Comms
Searchlight
Smoke Launchers
Aux Fuel Tanks
Dozer Blade
Auspex
Sensor Mast
Pioneer Rack
72 Hours Combat Rations & Water
Crew:
Commander: Johan
Driver: Albia
Loader: Jax
Vox/Auspex Operator: Veyda
Dismounts:
Sergeant: Jedia (Hellgun)
Corporal: Enoch (Hellgun)
Troopers: Barak (Hellgun)
Alaric (Hellgun)
Karrl (Flamer)
Roth (Plasma)
Zek (Hellgun)
Deatrix (Grenade Launcher)
Marlla (Hellgun)
Ravia (Plasma)
=====================================================
Tank Commander
Johan
General Info
Name: Johan Thayer
Homeworld: Krieg
Career Path: Guardsman
Rank: Conscript
Gender: Male
Age: 29
Build: Fit
Height: 171 cm
Weight: 73 kg
Skin Color: Pale
Hair Color: Brown
Eye Color: Gray
Divination: To War is Human
Quirk: Electoo
Monthly Income: 80 Thrones
Characteristics
Weapon Skill (WS) .... 31
Ballistic Skill (BS) ...... 41
Strength (Str) .......... 33
Toughness (T) ......... 35
Agility (Ag) ............. 36
Intelligence (Int) ....... 29
Perception (Per) ....... 32
Willpower (WP) ........ 34
Fellowship (Fel) ........ 27
Wounds ......... 15
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 0 = 3
Legs: 3 + 0 = 3
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lascarbine ...................... Carried ........................ Basic 60m S/2/- 1d10+2E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak Helmet .............. Worn (Head) .................... 4 AP
Guard Flak Vest ................ Worn (Chest) ................... 4 AP
Crewsuit ....................... Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Stowed
Rucksack ....................... Stowed
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
===============================================================
Dismount Sergeant
Jedia
General Info
Name: Jedia Nahorn
Homeworld: Krieg
Career Path: Guardsman
Rank: Conscript
Gender: Female
Age: 26
Build: Fit
Height: 175 cm
Weight: 68 kg
Skin Color: Pale
Hair Color: Blonde
Eye Color: Green
Divination:
Quirk: Pierced Nose, and Other Things
Monthly Income: 80 Thrones
Characteristics
Weapon Skill (WS) .... 31
Ballistic Skill (BS) ...... 37
Strength (Str) .......... 31
Toughness (T) ......... 32
Agility (Ag) ............. 37
Intelligence (Int) ....... 28
Perception (Per) ....... 38
Willpower (WP) ........ 32
Fellowship (Fel) ........ 35
Wounds ......... 12
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 3
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lasgun .......................... Carried ....................... Basic 90m S/3/- 1d10+3E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak ..................... Worn (Head) .................... 4 AP (All)
Krieg Uniform .................. Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Rucksack
Rucksack ....................... Worn (Back)
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
==================================================
Generic Crewmen
Generic Guardsmen
Characteristics
Weapon Skill (WS) .... 30
Ballistic Skill (BS) ...... 40
Strength (Str) .......... 30
Toughness (T) ......... 30
Agility (Ag) ............. 30
Intelligence (Int) ....... 25
Perception (Per) ....... 30
Willpower (WP) ........ 25
Fellowship (Fel) ........ 30
Wounds ......... 14
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lascarbine ...................... Carried ........................ Basic 60m S/2/- 1d10+2E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak Helmet .............. Worn (Head) .................... 4 AP
Guard Flak Vest ................ Worn (Chest) ................... 4 AP
Crewsuit ....................... Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Stowed
Rucksack ....................... Stowed
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
==================================================
Generic Guardsmen
Generic Guardsmen
Characteristics
Weapon Skill (WS) .... 30
Ballistic Skill (BS) ...... 40
Strength (Str) .......... 30
Toughness (T) ......... 30
Agility (Ag) ............. 30
Intelligence (Int) ....... 25
Perception (Per) ....... 30
Willpower (WP) ........ 25
Fellowship (Fel) ........ 30
Wounds ......... 14
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lasgun .......................... Carried ....................... Basic 90m S/3/- 1d10+3E 0Pen 30r Full Reliable
3 Lasgun Charge Packs .......... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak ..................... Worn (Head) .................... 4 AP (All)
Krieg Uniform .................. Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Rucksack
Rucksack ....................... Worn (Back)
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
"Nuclear Nancy"
Type: Ground Vehicle
Size: Enormous
Armour: Front 27, Hull 18, Rear 16
Traits: Amphibious
Narrative Speed: 35 kmph/55 kmph
Combat Speed: 5/20/40/60/80
Handling Modifier (Drive (Ground Vehicles)): 0
Access Points: Top and Rear Hatches
Armaments:
Autocannon (Turret) (15x20r FRAG, 10x20r AP)
Heavy Bolter (Front Hull) (400r)
Heavy Stubber (Pintle) (2x200r Belts)
6 Weapon Ports
Hunter Killer Missile
Kit:
Camo Netting
Improved Comms
Searchlight
Smoke Launchers
Aux Fuel Tanks
Dozer Blade
Auspex
Sensor Mast
Pioneer Rack
72 Hours Combat Rations & Water
Crew:
Commander: Johan
Driver: Albia
Loader: Jax
Vox/Auspex Operator: Veyda
Dismounts:
Sergeant: Jedia (Hellgun)
Corporal: Enoch (Hellgun)
Troopers: Barak (Hellgun)
Alaric (Hellgun)
Karrl (Flamer)
Roth (Plasma)
Zek (Hellgun)
Deatrix (Grenade Launcher)
Marlla (Hellgun)
Ravia (Plasma)
=====================================================
Tank Commander
Johan
General Info
Name: Johan Thayer
Homeworld: Krieg
Career Path: Guardsman
Rank: Conscript
Gender: Male
Age: 29
Build: Fit
Height: 171 cm
Weight: 73 kg
Skin Color: Pale
Hair Color: Brown
Eye Color: Gray
Divination: To War is Human
Quirk: Electoo
Monthly Income: 80 Thrones
Characteristics
Weapon Skill (WS) .... 31
Ballistic Skill (BS) ...... 41
Strength (Str) .......... 33
Toughness (T) ......... 35
Agility (Ag) ............. 36
Intelligence (Int) ....... 29
Perception (Per) ....... 32
Willpower (WP) ........ 34
Fellowship (Fel) ........ 27
Wounds ......... 15
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 0 = 3
Legs: 3 + 0 = 3
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lascarbine ...................... Carried ........................ Basic 60m S/2/- 1d10+2E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak Helmet .............. Worn (Head) .................... 4 AP
Guard Flak Vest ................ Worn (Chest) ................... 4 AP
Crewsuit ....................... Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Stowed
Rucksack ....................... Stowed
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
===============================================================
Dismount Sergeant
Jedia
General Info
Name: Jedia Nahorn
Homeworld: Krieg
Career Path: Guardsman
Rank: Conscript
Gender: Female
Age: 26
Build: Fit
Height: 175 cm
Weight: 68 kg
Skin Color: Pale
Hair Color: Blonde
Eye Color: Green
Divination:
Quirk: Pierced Nose, and Other Things
Monthly Income: 80 Thrones
Characteristics
Weapon Skill (WS) .... 31
Ballistic Skill (BS) ...... 37
Strength (Str) .......... 31
Toughness (T) ......... 32
Agility (Ag) ............. 37
Intelligence (Int) ....... 28
Perception (Per) ....... 38
Willpower (WP) ........ 32
Fellowship (Fel) ........ 35
Wounds ......... 12
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 3
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lasgun .......................... Carried ....................... Basic 90m S/3/- 1d10+3E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak ..................... Worn (Head) .................... 4 AP (All)
Krieg Uniform .................. Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Rucksack
Rucksack ....................... Worn (Back)
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
==================================================
Generic Crewmen
Generic Guardsmen
Characteristics
Weapon Skill (WS) .... 30
Ballistic Skill (BS) ...... 40
Strength (Str) .......... 30
Toughness (T) ......... 30
Agility (Ag) ............. 30
Intelligence (Int) ....... 25
Perception (Per) ....... 30
Willpower (WP) ........ 25
Fellowship (Fel) ........ 30
Wounds ......... 14
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lascarbine ...................... Carried ........................ Basic 60m S/2/- 1d10+2E 0Pen 30r Full Reliable
3 Lascarbine Charge Packs ....... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak Helmet .............. Worn (Head) .................... 4 AP
Guard Flak Vest ................ Worn (Chest) ................... 4 AP
Crewsuit ....................... Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Stowed
Rucksack ....................... Stowed
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
==================================================
Generic Guardsmen
Generic Guardsmen
Characteristics
Weapon Skill (WS) .... 30
Ballistic Skill (BS) ...... 40
Strength (Str) .......... 30
Toughness (T) ......... 30
Agility (Ag) ............. 30
Intelligence (Int) ....... 25
Perception (Per) ....... 30
Willpower (WP) ........ 25
Fellowship (Fel) ........ 30
Wounds ......... 14
Injuries .......... 0
Fatigue .......... 0
Fate Points ...... 2
Thrones .......... 0
Movement(Meters per round)
Half ...... 3
Full ....... 6
Charge ... 9
Run ...... 18
Armor and Toughness
Head: 3 + 4 = 7
Body: 3 + 4 = 7
Arms: 3 + 4 = 7
Legs: 3 + 4 = 7
Talents
Melee Weapons Training (Primitive)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Pistol Training (Las)
Pistol Training (SP)
Traits
Blessed Ignorance
Hagiography
Litugical Familiarity
Superior Origins
Basic Skills
Awareness (Per)
Literacy (Int)
Advanced Skills
Drive (Ground Vehicle) (AG)
Lore (Int)
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Languages (Int)
Low Gothic
High Gothic
Gear
Item ......................... Location ...................... Qualities
Lasgun .......................... Carried ....................... Basic 90m S/3/- 1d10+3E 0Pen 30r Full Reliable
3 Lasgun Charge Packs .......... (1 Loaded, 2 Belt)
Laspistol ....................... Carried ........................ Pistol 20m S/2/5 1d10+2E 0Pen 60r Full Reliable
2 Laspistol Charge Packs .... (1 Loaded, 1 Belt)
Combat Knife ................... Belt ............................ Melee 1d5R 0Pen Primative
Guard Flak ..................... Worn (Head) .................... 4 AP (All)
Krieg Uniform .................. Worn
Load Bearing Equipment ......... Worn
Greatcoat ...................... Rucksack
Rucksack ....................... Worn (Back)
Microbead ...................... Worn
4 Grenades ..................... Worn (LBE)
Weapons Cleaning Kit ........... Rucksack
Entrenching Tool ............... Rucksack
Infantry Lamp Pack ............. Worn (LBE)
Medikit ........................ Rucksack
Mess Kit ....................... Rucksack
Canteen ........................ Worn (LBE)
Bedroll ........................ Rucksack
Gas Mask ....................... Worn (LBE)
Dog Tags ....................... Worn
Primer ......................... Rucksack
XP
Total Received 400
Total Spent 0
Remaining 400
Background
Conscript Advances (0 to 499 XP)
Awareness
Sound Constitution x 2
Ballistic Skill +5 (Basic)
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- 3 Star Admiral
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Re: Death Korps Miscellanea
Would you mind shooting that over to the CS thread?
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- Fleet Admiral
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Re: Death Korps Miscellanea
K, vehicular weapons updated and Sgt. PC posted.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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- 3 Star Admiral
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Re: Death Korps Miscellanea
The one thing we need to work out is Pen for Mikeys Inferno Cannon.
A Heavy Flamer is listed as Pen 4, so I'm thinking 6 or 8.
A Heavy Flamer is listed as Pen 4, so I'm thinking 6 or 8.
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Re: Death Korps Miscellanea
The IC thread is up, feel free to fart around in your little area until the CO shows up. We'll keep this game at a slower pace then the others, hopefully Rochey will be along to sort out his MBT sometime...