Dark Heresy: OOC Discussion/Dice Rolls...etc.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Firebombing #2, and in an effort not to torch the truck or any of my allies, I'll be aiming for a spot 3 meters west of the xeno, so that it will get hit by the edge of the blast.
BS:35
Roll: 24
Damage roll: 1d10+3=8
Total damage: Pen 6 wipes out it's armor, leaving only toughness 4, so it takes 4 damage and has to make an agility test or catch on fire.
BS:35
Roll: 24
Damage roll: 1d10+3=8
Total damage: Pen 6 wipes out it's armor, leaving only toughness 4, so it takes 4 damage and has to make an agility test or catch on fire.
-
- Fleet Admiral
- Posts: 35635
- Joined: Fri Jul 27, 2007 3:04 am
- Commendations: The Daystrom Award
- Location: down the shore, New Jersey, USA
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Thank you - although I did notice that you mentioned the truck first.Lighthawk wrote:in an effort not to torch the truck or any of my allies
@Kendall - I don't have balst radii to hand - do I still need to make an Agil test?
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Hey, it's a long walk either way from where we are.Mikey wrote:Thank you - although I did notice that you mentioned the truck first.Lighthawk wrote:in an effort not to torch the truck or any of my allies
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
The blast range is 3 metres, looks like your fine to me.Mikey wrote:Thank you - although I did notice that you mentioned the truck first.Lighthawk wrote:in an effort not to torch the truck or any of my allies
@Kendall - I don't have balst radii to hand - do I still need to make an Agil test?
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Rolled a 98 on the agility test. Xeno#2 is on fire.Lighthawk wrote:Firebombing #2, and in an effort not to torch the truck or any of my allies, I'll be aiming for a spot 3 meters west of the xeno, so that it will get hit by the edge of the blast.
BS:35
Roll: 24
Damage roll: 1d10+3=8
Total damage: Pen 6 wipes out it's armor, leaving only toughness 4, so it takes 4 damage and has to make an agility test or catch on fire.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Nice. Each round then it's going to take 1d10 damage(ignoring armor) and a level of fatigue, and it has to make a WP test to act normally. If it fails, it spends it's turn running around and screaming. It takes a full action and a hard(-20) agility test to put out the flames.Cpl Kendall wrote:Rolled a 98 on the agility test. Xeno#2 is on fire.Lighthawk wrote:Firebombing #2, and in an effort not to torch the truck or any of my allies, I'll be aiming for a spot 3 meters west of the xeno, so that it will get hit by the edge of the blast.
BS:35
Roll: 24
Damage roll: 1d10+3=8
Total damage: Pen 6 wipes out it's armor, leaving only toughness 4, so it takes 4 damage and has to make an agility test or catch on fire.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Alright, turn for the Xeno's:
Xeno 1 is stunned: no actions.
Xeno 2 makes a WP test (40) got a 69. It spends it's turn running around on fire!
I'll write it up once I look up the rules for it catching other stuff on fire.
Xeno 1 is stunned: no actions.
Xeno 2 makes a WP test (40) got a 69. It spends it's turn running around on fire!
I'll write it up once I look up the rules for it catching other stuff on fire.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
OH, BTW any WS or BS attempts against Xeno # 1 are at +20 while it is stunned.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Monroe, you'll need to make and agility check to see if your burning. The half-track top will have to be put out as well. The fire extinguisher is clipped to the right front fender.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Man, you suck. After all that effort I made not set the truck and/or allies on fire, and the damn xeno does it for me.Cpl Kendall wrote:Monroe, you'll need to make and agility check to see if your burning. The half-track top will have to be put out as well. The fire extinguisher is clipped to the right front fender.
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
HAHA!
Well here's hoping Monroe doesn't get roasted, too much.
Well here's hoping Monroe doesn't get roasted, too much.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
I dunno about you but that's the kind of thing that would happen to me. The being careful and having it happen anyways, not being burned alive by a hovering horror from beyond the stars.Lighthawk wrote:
Man, you suck. After all that effort I made not set the truck and/or allies on fire, and the damn xeno does it for me.
-
- 3 Star Admiral
- Posts: 10654
- Joined: Tue Mar 31, 2009 10:49 pm
- Location: Jeri Ryan's Dressing Room, Shhhhh
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Look at it this way LH, you're not the one on fire so you're still pulling ahead in the whole deal.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Yeah well, I want to make it clear, this was not my fault...directly.Cpl Kendall wrote:I dunno about you but that's the kind of thing that would happen to me. The being careful and having it happen anyways, not being burned alive by a hovering horror from beyond the stars.Lighthawk wrote:
Man, you suck. After all that effort I made not set the truck and/or allies on fire, and the damn xeno does it for me.
True enough.Look at it this way LH, you're not the one on fire so you're still pulling ahead in the whole deal.
-
- Fleet Admiral
- Posts: 35635
- Joined: Fri Jul 27, 2007 3:04 am
- Commendations: The Daystrom Award
- Location: down the shore, New Jersey, USA
- Contact:
Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
So, is Kendall going to be making the rolls for our musket-bearing comrades, or are they gonna wait for us to do the heavy lifting?
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer