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Posted: Thu May 08, 2008 8:42 pm
by Sionnach Glic
In that case it would fall under Tac, with some small input from Ops.

Posted: Thu May 08, 2008 9:10 pm
by Blackstar the Chakat
Rochey wrote:In that case it would fall under Tac, with some small input from Ops.
Well, what about when Tac and Ops are busy and the auxilery craft are in need of orders and such? It would help to have someone in direct command of all auxilery craft operations I believe.

Posted: Thu May 08, 2008 9:12 pm
by Mikey
I've been OK with you doing the job, but "alternate" command structures are asking for trouble.

Posted: Thu May 08, 2008 9:14 pm
by Blackstar the Chakat
I'm not saying an alternate command structure per se. Just Someone in charge of auxilery craft. It's easy, busy, and out of the way...sorta. Well, I wouldn't be dealing with Commander Stick-up-ass.

Posted: Thu May 08, 2008 9:15 pm
by Sionnach Glic
Well, what about when Tac and Ops are busy and the auxilery craft are in need of orders and such?
They're pretty large departments. Under what possible circumstances would both departments be so occupied with other activities that they can't deal with a unit that is already intergrated into their command structure?
It would help to have someone in direct command of all auxilery craft operations I believe.
We already have someone in charge. Two someones, actualy. Mikey and Thorin.

Posted: Thu May 08, 2008 9:20 pm
by Monroe
Well with our rescent losses we could really use a break at a star base. That'd be a prime opportunity for a new character to come onboard.

Far as ranks go, from a few pages back, Munro started off as an Ensign but his two superiors were killed so he got promotted. I never asked to be promotted. I just did a good job :P

Posted: Thu May 08, 2008 9:22 pm
by shran
The starase could also take care of me. All I have been doing is: absolutely nothing :p Though it could be interesting to follow my developments from some distance by having darkomen keeping in contact with the starbase about me.

Posted: Thu May 08, 2008 9:42 pm
by Mikey
shran wrote:The starase could also take care of me. All I have been doing is: absolutely nothing :p Though it could be interesting to follow my developments from some distance by having darkomen keeping in contact with the starbase about me.
No need to jump ship just yet if you don't want to... Dark seems (hopefully) to be back, so it could be an easy entrance for you.

Posted: Thu May 08, 2008 10:30 pm
by Thorin
ChakatBlackstar wrote:
Well, what about when Tac and Ops are busy and the auxilery craft are in need of orders and such? It would help to have someone in direct command of all auxilery craft operations I believe.
I've got 20 people in tactical who are devoted to maintaining, co-ordinating, organising and flying the fighters, including the already there leader of the fighters Lieutenant JG Anker Zionex (a Bolian). They do nothing else. They cannot possibly be busy with anything other than looking after them.

If it's a military operation whereby all craft are used, all organisation and co-ordination would fall under tactical (though ops would still technically retain control of the normal shuttles).
If it's a non-military operation whereby all craft are used (such as reconnaissance), all organisation and co-ordination would fall under operations (though again, tacitcal would still technically retain control, such as a required recall, of the fighters).

At no point would there be a conflict or a reduction in efficiency because two separate entities (shuttles and fighters) are controlled by two separate departments.

Basically, tactical has ultimate control over the fighters, operations has ultimate control over shuttles. There's absolutely no need to change that. The only way you can 'enter' some sort of shuttle position is to take over the role of Sharkey or even my Bolian fighter pilot.

And with Monroe, I thought you started off at Ensign and were promoted to Lieutenant JG? I think that your and my characters also need to interact a bit more as we're very close departments. And also you've got 100 people in security. Even with your losses of how many? 10 ish? I wouldn't have thought you'd need to borrow from other departments.

Posted: Thu May 08, 2008 10:35 pm
by Sionnach Glic
He's a full Lieutenant, IIRC.

Posted: Thu May 08, 2008 10:46 pm
by Blackstar the Chakat
We already have someone in charge. Two someones, actualy. Mikey and Thorin.
Wouldn't it be more efficient to have one person in charge?
Well with our rescent losses we could really use a break at a star base. That'd be a prime opportunity for a new character to come onboard.
Or leave*glares at Monroe and Rochey*

But I got an insperation while I was running errands. It actually goes with Shran's starbase idea, stoping at one I mean. I'm thinking, bringing in a new fighters(still the same class as the original fighters we started with), including an automated prototype, the Semi-Autonomous Logistical Intelligence Entity or SALIE(pronounced Sally). And M'Real would be the best choice to be in charge of the tests and missions carried out by SALIE as she was a pilot herself. The hunt for the Caitian's allies would be their first live mission.

Posted: Thu May 08, 2008 10:51 pm
by Thorin
ChakatBlackstar wrote:
Wouldn't it be more efficient to have one person in charge?
No, because they're separate entities. You could say wouldn't it be more effecient to have one person in charge of operations, tactical, security, medical, science, engineering... It doesn't work. Taking away two people who specialise in their jobs to add in one person who can't possibly specialise as much in both jobs.

Anyway, bottom line, tactical is keeping the fighters, and I think operations is keeping the shuttles. So really there is no other option than to either join one or get a new character.

Posted: Thu May 08, 2008 10:55 pm
by Blackstar the Chakat
Thorin wrote: So really there is no other option than to either join one or get a new character.
Or you could drop dead. Then I would take tacticle.

Posted: Thu May 08, 2008 10:57 pm
by Sionnach Glic
Wouldn't it be more efficient to have one person in charge?
No. Tac deals with the military craft, Ops deals with the non-com craft. That keeps duties clearly defined and allows both departments to focus on their own jobs rather than screwing around with stuff they shouldn't be dealing with.
Or leave*glares at Monroe and Rochey*
Not happening.
I'm thinking, bringing in a new fighters(still the same class as the original fighters we started with), including an automated prototype, the Semi-Autonomous Logistical Intelligence Entity or SALIE(pronounced Sally).
And, of course, a starbase on the edge of Tholian space would be the perfect place to develope a prototype fighter.
Or not.
And M'Real would be the best choice to be in charge of the tests and missions carried out by SALIE as she was a pilot herself.
A pilot who ended up unable to fly because she crashed her own ship into a planet just after leaving the academy, despite taking no damage at all to the ship initialy.
I think I'd prefer someone who's actualy demonstrated an ability to fly to test these things out.
Also, the idea of them developing top-secret prototype fighters on the border of a hostile power is insane, as is the idea of handing these fighters to a ship that will be going straight through that territory. That's a freaking disaster waiting to happen if the Tholians get so much as an inkling of what's going on. No one sane would take that chance. There are far better places to develope and test out these fighters.

Posted: Thu May 08, 2008 11:07 pm
by Blackstar the Chakat
And, of course, a starbase on the edge of Tholian space would be the perfect place to develope a prototype fighter.
First of all, the fighters themselves are the same types as the ones we're already hauling around. Just the latest model. And it wouldn't be developed there, obviously :roll: that's just stupid. But the experimental AI would still need to be tested in live fire situations.
A pilot who ended up unable to fly because she crashed her own ship into a planet just after leaving the academy, despite taking no damage at all to the ship initialy.
I think I'd prefer someone who's actualy demonstrated an ability to fly to test these things out.
She still saved the lives of herself and her wingmen, preforming a dangerous and difficult manuvour. And saved Starfleet from the cost of scrapping a pair of old ships :P
There are far better places to develope and test out these fighters.
The Daystrom is on it's way to destroy enemy strongholds. Additional fighters would be necessary or at least useful for attacking an enemy fighter base.