Alpha Star Trek Sim discussion

Moderator: BigJKU316

stitch626
2 Star Admiral
2 Star Admiral
Posts: 9585
Joined: Sat Mar 01, 2008 10:57 pm
Location: NY
Contact:

Re: Alpha Star Trek Sim discussion

Post by stitch626 »

Reliant121 wrote:Draw them then scan?


I can draw romulan ships to an extent. And places like Deviant art are a haven for Romulan designs.
:oops: I forgot about them... time to web search.
No trees were killed in transmission of this message. However, some electrons were mildly inconvenienced.
User avatar
Reliant121
3 Star Admiral
3 Star Admiral
Posts: 12263
Joined: Thu Jul 26, 2007 5:00 pm

Re: Alpha Star Trek Sim discussion

Post by Reliant121 »

Image

i rather like this one. Modern but still BoP style.
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Alpha Star Trek Sim discussion

Post by Tyyr »

I like it until you get to that big hooked beak. I like the Norexan's styling for that.

The problem I'm having is evolving large scale Cardassian ships from the Galor style. Doesn't help that the lazy ass FX weinnies just stuck a coffin on top of the Galor and called it a Keldon. No real evolution to use as a general guide.
Mark
4 Star Admiral
4 Star Admiral
Posts: 17671
Joined: Fri Jul 18, 2008 12:49 am
Location: Honolulu, Hawaii

Re: Alpha Star Trek Sim discussion

Post by Mark »

Alter the degree of the angles, add some wings, fins, or a tier'd weapons pod.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Alpha Star Trek Sim discussion

Post by Tyyr »

That's sort of what I've already done.

The issue is when you look at the Enterprise from Nil to E, and the Federation as a whole there is a very clear evolution in the design. Increased Z axis compression, some y axis compression, eliptical primary hulls, you can sort of see where the next generation is going and you can look at a Federation ship and pinpoint the era its from. For Cardassia you've got a single design... so where does it evolve?
User avatar
Reliant121
3 Star Admiral
3 Star Admiral
Posts: 12263
Joined: Thu Jul 26, 2007 5:00 pm

Re: Alpha Star Trek Sim discussion

Post by Reliant121 »

Tyyr, try searching the "Hutet" class. its been used in fan fic star trek games for ages, and its frigging huge.
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Alpha Star Trek Sim discussion

Post by Tyyr »

...well if that's not a visual abortion I don't know what it.
Mark
4 Star Admiral
4 Star Admiral
Posts: 17671
Joined: Fri Jul 18, 2008 12:49 am
Location: Honolulu, Hawaii

Re: Alpha Star Trek Sim discussion

Post by Mark »

Almost all the races we've seem are going to a more streamlined effect OR a more complicated look. Cardassians, I'd imagine would keep the same basic design, as it ties into one of their deities, but otherwise...........

I mean, the dreadnaught had a MUCH different design as previously seen, and the Heikeiki was pretty different too.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Alpha Star Trek Sim discussion

Post by Tyyr »

I'm trying to incorporate some of the Hideki's style, like the croissant shaped saucer, into the larger ships. The big thing is that what we have seen of Cardassian ships are very simple designs. Not a lot of extraneous crap hanging off them. Very solid.
User avatar
BigJKU316
Captain
Captain
Posts: 1949
Joined: Wed Nov 04, 2009 4:19 am
Commendations: The Daystrom Award, Cochrane Medal of Excellence

Re: Alpha Star Trek Sim discussion

Post by BigJKU316 »

Mark, I would figure your ships here would be a near blend of Federation and Cardassian designs given how heavily they have influenced you. Also you have Ferengi and Ferengi-Gorn designed ships in your fleet. And Tueri ships....And new Cardassian Ships....come to think of it your navy is going to look ugly as hell.
User avatar
Reliant121
3 Star Admiral
3 Star Admiral
Posts: 12263
Joined: Thu Jul 26, 2007 5:00 pm

Re: Alpha Star Trek Sim discussion

Post by Reliant121 »

Flying saucers, Gorn blocks, Cardassian spades, Turei....well...I can only think of sex toys. Trust me.
Mark
4 Star Admiral
4 Star Admiral
Posts: 17671
Joined: Fri Jul 18, 2008 12:49 am
Location: Honolulu, Hawaii

Re: Alpha Star Trek Sim discussion

Post by Mark »

BigJKU316 wrote:Mark, I would figure your ships here would be a near blend of Federation and Cardassian designs given how heavily they have influenced you. Also you have Ferengi and Ferengi-Gorn designed ships in your fleet. And Tueri ships....And new Cardassian Ships....come to think of it your navy is going to look ugly as hell.

Bahh.....figure a space manta ray, maybe adding Starfleet bussard collectors and nacells. And Federation phaser arrays, maybe. Of course, I've got no idea what the Prefect class (aka Profit) class looks like, and that's one of the mainstays of my fleet, lol.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
stitch626
2 Star Admiral
2 Star Admiral
Posts: 9585
Joined: Sat Mar 01, 2008 10:57 pm
Location: NY
Contact:

Re: Alpha Star Trek Sim discussion

Post by stitch626 »

What of the economic/prduction upgrades effect ship R&D... do all of the ship/weapon/defense effect it, or only ship design?
No trees were killed in transmission of this message. However, some electrons were mildly inconvenienced.
Lt. Staplic
2 Star Admiral
2 Star Admiral
Posts: 8094
Joined: Sat Sep 06, 2008 3:25 am
Commendations: Cochrane Medal of Excellence
Location: Somewhere Among the Stars
Contact:

Re: Alpha Star Trek Sim discussion

Post by Lt. Staplic »

defense is procurement

weapons is component and special R&D

ship is ship r&D
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
Sonic Glitch
Rear Admiral
Rear Admiral
Posts: 6026
Joined: Thu May 22, 2008 2:11 am
Location: Any ol' place here on Earth or in space. You pick the century and I'll pick the spot

Re: Alpha Star Trek Sim discussion

Post by Sonic Glitch »

Mark wrote:
BigJKU316 wrote:Mark, I would figure your ships here would be a near blend of Federation and Cardassian designs given how heavily they have influenced you. Also you have Ferengi and Ferengi-Gorn designed ships in your fleet. And Tueri ships....And new Cardassian Ships....come to think of it your navy is going to look ugly as hell.

Bahh.....figure a space manta ray, maybe adding Starfleet bussard collectors and nacells. And Federation phaser arrays, maybe....
you mean like this? http://www.treknology.org/starships5.htm

{Edit}: Scroll down, you'll see what I mean
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
Locked