Re: Adeptus Astartes RP comments.
Posted: Tue Oct 27, 2009 6:34 pm
Hey, I didn't make the rules.
Daystrom Institute Technical Library
https://mail.ditl.org/forum/
I've always made these elite troops. I figured that I'd try something different.Tyyr wrote:Yeah you didn't bother with anything else did you? That's my problem, I need to drop some things and take sound constitution a few times. I've got 13 wounds.
Thats fine with me. I still have to pick a back up weapon then. Not sure if I want a bolt pistol or plasma pistol.Tyyr wrote:Deep. I don't have anything totally against the chainblade. It'll count as your melee weapon though and it will be unwieldy.
So should I edit my stats that I didn't run the +10 to?Tyyr wrote:Revising character creation rules. It's going to be a +10 across the board. Simpler. Also if you want any cross class talents you can discuss them here. General rule is that you would have to have been able to get by the 7,000 XP in one of the SM career paths and you'll pay double for getting it. Sorry but I'm still working these rules out in my own head. You guys are essentially going through beta development with me on this.
I'm going with a plasma weapon myself.Deepcrush wrote:Thats fine with me. I still have to pick a back up weapon then. Not sure if I want a bolt pistol or plasma pistol.
Yes.Deepcrush wrote:So should I edit my stats that I didn't run the +10 to?
Yes. You're a marine who is good enough to be assigned to the Deathwatch. I don't think it's too unbelievable that you've received some additional training. Don't go crazy with it, only a handful of skills.Also, does that "double price" mean as a Dev I can take an Assault skill?
I might do that, I like the idea of high damage. Plasma pistol it is.Tyyr wrote:I'm going with a plasma weapon myself.
Okay, since I have to edit my CS anyways it's easy enough.Tyyr wrote:Yes.
I only have 25xp, I can't do a damn thing right now anyways. FFR, its nice to know I can take 'swift' and 'lightning' attack skills and add some chain and power weapon abilities.Tyyr wrote:Yes. You're a marine who is good enough to be assigned to the Deathwatch. I don't think it's too unbelievable that you've received some additional training. Don't go crazy with it, only a handful of skills.
Oh shit, wait. I don't have chain weapon skill. I'll just take an attached great weapon. That way, if I have to drop my heavy bolter, I'm not without a melee weapon.Tyyr wrote:Deep. I don't have anything totally against the chainblade. It'll count as your melee weapon though and it will be unwieldy.
Technically the way I wrote it you can take a plasma gun.Deepcrush wrote:I might do that, I like the idea of high damage. Plasma pistol it is.
...doh. I can't take power weapon yet. Got the wrong advance table. Still you can take chain weapons since its available to assault marines at our level though it'll cost you 200 XP.I only have 25xp, I can't do a damn thing right now anyways. FFR, its nice to know I can take 'swift' and 'lightning' attack skills and add some chain and power weapon abilities.
REALLY! Be right back, need to make another edit.Tyyr wrote:Technically the way I wrote it you can take a plasma gun.
Cool, now I only need 175xp more and I'm there! Though to be honest I'd rather pick up swift attack and lighting attack.Tyyr wrote:...doh. I can't take power weapon yet. Got the wrong advance table. Still you can take chain weapons since its available to assault marines at our level though it'll cost you 200 XP.
The plasma weapons are very underpowered in DH.Tyyr wrote:Still working on an update of the weapons.