Alpha Star Trek Sim discussion

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Re: Star Trek Sim discussion

Post by BigJKU316 »

Reliant121 wrote:That requires somewhat of a choice for the person playing them.

Maybe it is a flaw of my lack of age, but I cannot simply ignore my own moral compass (I'm about as kind natured as Jesus) no matter whether this is a game or something else.
That is more than fine as you are free to make your choices and simply deal with the fallout. Weak absolute regimes tend to struggle quite a bit. That is the issue that most face.

And I fully admit to trying to push various governments towards more draconian actions against their own and other people. I would fall over thrilled if the Romulan player decided that he needed to stuff every living Vulcan into an oven. Not because I support genocide in anyway but because it gives the game depth, removes a lot of ambiguity we tend to wallow around in and makes it seem like something real and important is driving events.

I would love it if someone stepped forward and moved to be a real, threatening bad guy to give us more direction. The Hur'q and Borg really are there to fill in that role if we have nothing. But it would be much more fun were it player driven.
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Re: Star Trek Sim discussion

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Tsukiyumi wrote:Hey, I just personally shot a guy on a galaxy-wide broadcast. :lol:

Take that, Hitler!
And for the most part your people don't dick with you.
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

We already have a bad guy. The Federation. :wink:
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: Star Trek Sim discussion

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-bites tongue-
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Re: Star Trek Sim discussion

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Tsukiyumi wrote:We already have a bad guy. The Federation. :wink:
See thats part of the problem though. We are wallowing around in what for the most part are pretty silly questions and distinctions. Too many things here end up in insipid debates of trek history. Simply put we need some real differences between players. Like real, actual differences in approach to viewing the world.
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Re: Star Trek Sim discussion

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So if I declared a religious crusade against the free republic, that would be enjoyable?


I really AM the covenant now...
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

BigJKU316 wrote:
Tsukiyumi wrote:We already have a bad guy. The Federation. :wink:
See thats part of the problem though. We are wallowing around in what for the most part are pretty silly questions and distinctions. Too many things here end up in insipid debates of trek history. Simply put we need some real differences between players. Like real, actual differences in approach to viewing the world.
We do have differences. I think the Federation sucks, and the Klingon-led Coalition should be the regional watchdog, rather than those rootbeer-swilling, pompous, arrogant, pushy, ideologist humans. :lol:

I'd twirl my mustache right now, but, you know. The helmet.
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Re: Star Trek Sim discussion

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And I've become a power crazy tyrant.

This is fun.
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Re: Star Trek Sim discussion

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You can do what you have to and want to do.

I am just commenting from my perspective. I like all of the players. I just want to see things move towards something where its not so confusing and people have to make a stand for or against others. Everyone is really trying to be everyones friend. Its disgusting. I feel like things lack a lot of focus much of the time and that people are just passing time (except for you Tsuki of course).

I would just like to feel like we are going somewhere in particular. Thats just GM whining for the most part though.
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Re: Star Trek Sim discussion

Post by Mark »

Speaking of the helmet, I was watching DS9 the other day, and one of my kids pointed at the TV and said "Hey it's Princess Leia!"

I never realized how much her Bounty Hunter disguise in Jabba's palace looked like a Breen. Coincidince?


Big, I have a great idea for a bad guy. But as I'm firmly ensconced as the Cardassians with no desire to give them up, its a moot point. Unless anyone has an idea how to bring them into being.

LOL, I'd even consider adopting those characters in the other SIM if they'd let me :mrgreen:
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Re: Star Trek Sim discussion

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if you dare bring the Pah-Wraiths into this, Then I DO reserve the right to bombard Cardassia into the ground.


if it ever comes to that :mrgreen:
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Re: Star Trek Sim discussion

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Mark wrote:Speaking of the helmet, I was watching DS9 the other day, and one of my kids pointed at the TV and said "Hey it's Princess Leia!"

I never realized how much her Bounty Hunter disguise in Jabba's palace looked like a Breen. Coincidince?


Big, I have a great idea for a bad guy. But as I'm firmly ensconced as the Cardassians with no desire to give them up, its a moot point. Unless anyone has an idea how to bring them into being.

LOL, I'd even consider adopting those characters in the other SIM if they'd let me :mrgreen:
I am all ears. I would imagine I could find someone to play a real bad guy if we had to. Shoot me a PM.
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Re: Star Trek Sim discussion

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Oh, and could someone please attack and destroy one of the damn non-player races I created a while back? I took a lot of time setting them up so you guys could run them over and the only person who tried backed off at the first hint of dipomatic difficulties. :poke:
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Re: Star Trek Sim discussion

Post by Mark »

Hey, I'm waiting for the Tsinkathi's protectrate status to end.

In the mean time, maybe I'll go after the Talarians, muhahaha
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Re: Star Trek Sim discussion

Post by Reliant121 »

Can someone PLEASE go for the Children of Tamar. what the hell purpose do they actually have apart from sounding like some race of genetic purists.
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