Chem Dogs Sign In/Discussion Thread

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Deepcrush
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Re: Chem Dogs Sign In/Discussion Thread

Post by Deepcrush »

Just edited my stat sheets in CS.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Mikey »

Guardman "Crank" posted.
I can't stand nothing dull
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Re: Chem Dogs Sign In/Discussion Thread

Post by Deepcrush »

For a sniper his shooting isn't so great.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Mikey »

What? Maximum natural BS for a feral-worlder is 40; he's got a 46.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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Re: Chem Dogs Sign In/Discussion Thread

Post by Deepcrush »

Oh sorry, misread... :mrgreen:
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Re: Chem Dogs Sign In/Discussion Thread

Post by Mikey »

Damn, man - I blew a lot of XP to get to that score! ;)
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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Re: Chem Dogs Sign In/Discussion Thread

Post by Deepcrush »

:lol:

Yet your sniper still isn't as good as my guardsman... :poke:
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Re: Chem Dogs Sign In/Discussion Thread

Post by Aaron »

So who are we waiting on, just Coalition?
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Re: Chem Dogs Sign In/Discussion Thread

Post by Tyyr »

I think so.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Aaron »

Well I'll send him a PM and put up the OP today. If we start out scattered then there is plenty of opportunity to join in later on.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Tyyr »

Sounds like a plan.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Coalition »

Just added a Tech-Priest and a Guardsman. Maybe they get dropped off, where the Guardsman has to drive the vehicle, and the Tech-Priest fixes it?
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Re: Chem Dogs Sign In/Discussion Thread

Post by Aaron »

An aide to the TP? Yeah, could work.

I'll put up the OP this afternoon most likely. The basic backstory is that the Chem Dogs and whatever units where attached (Ogryns, TP, Commissar, Arbites etc) where deployed to *insert world name that I haven't thought of yet* to enforce law and order while the Imperiums servants abandoned it. It would be an Industrial type world, formerly used to supply metals, raw materials and finished equipment to the vast Imperial machine. Now at the end of it's usefulness all the Imperium staff and the more educated or useful workers have been lifted off world.

You have been left behind, how I'll leave up to each individual but we'll have to scavenge, steal, barter and fight for what we need to survive and get off planet. Somewhere will be a shuttle which can get us off and hopefully find a way out of the system.

Expect a sort of Mars like planet but with Earth standard gravity and atmosphere, the Imperium estimates that the planets remaining inhabitants will whither and die off in the next hundred years or so as the ability to maintain their food and infrastructure collapses.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Tyyr »

Perfect. I know just how Intias is getting left. Gotta figure out Jastilus.
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Re: Chem Dogs Sign In/Discussion Thread

Post by Mikey »

Nice, Coalition - but remember, the The Savlar Chem Dogs are penal regiments... and some of the worst at that. Except for ogryn auxiliaries and the officials (Arbites = judge/cop/court officer, Commissar = make sure they do what they're supposed to) nobody gets posted to the Chem Dogs - the opt to join the penal legion and hope for a cleaner death than wasting away on the toxic prison planet of Savlar.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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