Mark wrote:That would work too
:::slowly backing away:::
You've given this alot of thought, haven't you?
Took me about 5 minutes to think it out and write it... Its just common sense though. You have a minefield, they do one of two things, area denial & causalties (mental & physical) Well the Jem don't know its there which is a good thing otherwise they would just fly over it, which is stupid that they didn't so you are left with casualties. Its unlikely it will deter their attack so you have to make the most of that. The best way to do that is to have every Jem there is standing within the blast range, so once they are in the thick of it you open up, this will cause some confusion and might bring forward more who would not be in a good blast spot who are eager to find out what is happening. Once you have maximum saturation you blow it, if you continue to engage them then you kill the survivors. Anyone who made it through would likely be alone or in small groups, even the old rifles should be able to handle them but you can't beat the M2 style phaser so you might as well use a few of them. You could always through in some Worfzookas for more explosions but that all depends on your supply situation lol.
Of course this whole bit could have been avoided had the Jem decided to take a few say 20-30 troops in a ship and land them just outside of camp on the other side or even right in camp. They knew that they had been discovered yet they willingly went through this blatant choke point. Even though they didn't know it had been mined they should expect the enemy to do something with it, even without mines my M2 idea would have killed a lot of them without risking too much loss.
There may be times when we are powerless to prevent injustice, but there must never be a time when we fail to protest.
-Elie Wiesel
Dreaming in Color Living in Black and White, Sitting in a Grey Day Leaning on a Bright New Tomorrow.
-Billy Ray Cyrus