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Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 4:04 am
by BigJKU316
No rush, each one takes me a while to change.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 4:50 am
by Deepcrush
...and population... :poke:

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 5:03 am
by Lt. Staplic
as a sneak-peak/beta-tester I can assure you this new mod is pretty cool :lol:

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 5:20 am
by Deepcrush
Lt. Staplic wrote:as a sneak-peak/beta-tester I can assure you this new mod is pretty cool :lol:
AGREED!

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 7:30 am
by Reliant121
Any chance to extend territory via colonization seems a great idea to me!

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 6:56 pm
by Mark
Deepcrush wrote:So Mark, whens this hero's gathering of yours? Are we going to RP it out or is it just considered done with?

I'll start a thread about it today

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 7:01 pm
by Mark
Maybe I'll find a rogue planet or something in that empty swath of space I annexed.


I wonder when we'll start terraforming. Or in my case, Cardaforming. :wink:

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 7:10 pm
by BigJKU316
Still need Romulan and Gorn turns I think. Otherwise the changes are going well without too many unintended effects on things. News will probably be somewhat skimpy this turn as not much happened and I will be worn out just making these changes.

I am 5 sheets in (Feds, Ferengi, Klingon, Cardassians, Breen) with 2 more on hand to do. I will send sheets out seperate from sitreps just to let you get a feel for things.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 7:39 pm
by Lt. Staplic
Mark wrote:Maybe I'll find a rogue planet or something in that empty swath of space I annexed.


I wonder when we'll start terraforming. Or in my case, Cardaforming. :wink:
sorry, that was empty space.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 8:11 pm
by BigJKU316
Yup, empty areas between powers will stay that way, since I presume they are well traveled.

You will see outlying planets you can go after if you wish. There are more than enough for you to sink your whole economy into for the next 40 years without running out of space.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 8:20 pm
by Mark
Hmm....does this mean we'll need to develop a colonial fleet as well? Some way to build an initial infrastructure? Lord knows I don't want any of those "colonies" they keep showing in DS9, so it'll need alot of support from the coreworlds initially.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 8:22 pm
by stitch626
I will have mine in in about 2 hours... depends on how long the doc takes.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 9:22 pm
by Reliant121
Mark wrote:Hmm....does this mean we'll need to develop a colonial fleet as well? Some way to build an initial infrastructure? Lord knows I don't want any of those "colonies" they keep showing in DS9, so it'll need alot of support from the coreworlds initially.

Thats probably going to be the point. While a lot of sci-fi shows colonization as a fairly idealistic affair, its probably ludicrously expensive.

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 9:27 pm
by Lt. Staplic
and you've hit the nail on the head. :lol:

Re: Star Trek Sim discussion

Posted: Mon Aug 09, 2010 9:33 pm
by Mark
It would be cheaper to conquer the natives, I'd imagine. At least Cardassia doesn't have a Prime Directive, so we can offer primitives tech to "join" the Union.