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Re: Star Trek Sim discussion

Posted: Mon Aug 02, 2010 10:46 pm
by Deepcrush
Don't worry Tsu, I'm sure you'll do just fine.

Re: Star Trek Sim discussion

Posted: Mon Aug 02, 2010 10:48 pm
by Tsukiyumi
I'm sure I would. :wink:

Re: Star Trek Sim discussion

Posted: Mon Aug 02, 2010 11:21 pm
by BigJKU316
I think I still need a Romulan turn.

Re: Star Trek Sim discussion

Posted: Mon Aug 02, 2010 11:44 pm
by Mark
Deepcrush wrote:While the basic layout of my ships remains the same. Their overall design has changed greatly over the years. The only reason any of them look like the ones from two hundred years ago is because they were built two hundred years ago.

Of course you're just mad because my ships work.

Klingon ships...........the Toyotas of the 24th century.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 1:07 am
by Deepcrush
Klingon ships are the Ford Trucks of the galaxy. They just seem to be everywhere and no matter how old or ragged they get, they just won't break down.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 1:13 am
by stitch626
BigJKU316 wrote:I think I still need a Romulan turn.
Yeah working on it now. I'v been rather busy.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 1:21 am
by stitch626
And its in.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 2:36 am
by BigJKU316
stitch626 wrote:
BigJKU316 wrote:I think I still need a Romulan turn.
Yeah working on it now. I'v been rather busy.
No rush, just making a list for my own purposes mostly to make sure I am not leaving someone out.

I have everything now. Expect stuff back tomorrow evening.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 3:58 am
by Lt. Staplic
Well I'm home from vacation, I survived fairly unscathed. Now to the SIM

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 7:22 am
by Reliant121
Deepcrush wrote:Klingon ships are the Ford Trucks of the galaxy. They just seem to be everywhere and no matter how old or ragged they get, they just won't break down.
Indeed. My early morning thoughts concerning Klingon design: why fix what's not broken?

Besides, My vessels in their covenant guise sorta look like giant phalli.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 7:28 pm
by Deepcrush
Reliant121 wrote:Indeed. My early morning thoughts concerning Klingon design: why fix what's not broken?
Pretty much. Klingon ships are cheap, long lasting and pretty damn effective warships that can be built in insane numbers with little effort.
Reliant121 wrote:Besides, My vessels in their covenant guise sorta look like giant phalli.
So thats why you picked them... :poke:

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 9:02 pm
by Reliant121
Predictable response, therefore I shall claim the moral high ground and face it with a wall of ignorance. :D

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 9:45 pm
by Deepcrush
Reliant121 wrote:Predictable response, therefore I shall claim the moral high ground and face it with a wall of ignorance. :D
How high you are and against what wall isn't my concern thank you very much.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 9:49 pm
by BigJKU316
All turn reports have been sent.

I am likely going to not do news this turn (nothing happened really) and instead do an updated Janes report during the week and likely a trade route map that shows graphically the volume of trade passing through various points.

I could write news on the territorial claims, but am just going to put out a new map sometime tonight. You guys can all decide what that means amongs one another.

Re: Star Trek Sim discussion

Posted: Tue Aug 03, 2010 9:52 pm
by Deepcrush
A short news report might be warranted IMO. The expansions of so much space would be a bit of a shock way to the populations I'd expect.