Alpha Star Trek Sim discussion

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Deepcrush
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Re: Star Trek Sim discussion

Post by Deepcrush »

Don't worry Tsu, I'm sure you'll do just fine.
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

I'm sure I would. :wink:
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Re: Star Trek Sim discussion

Post by BigJKU316 »

I think I still need a Romulan turn.
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Re: Star Trek Sim discussion

Post by Mark »

Deepcrush wrote:While the basic layout of my ships remains the same. Their overall design has changed greatly over the years. The only reason any of them look like the ones from two hundred years ago is because they were built two hundred years ago.

Of course you're just mad because my ships work.

Klingon ships...........the Toyotas of the 24th century.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Deepcrush
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Re: Star Trek Sim discussion

Post by Deepcrush »

Klingon ships are the Ford Trucks of the galaxy. They just seem to be everywhere and no matter how old or ragged they get, they just won't break down.
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Re: Star Trek Sim discussion

Post by stitch626 »

BigJKU316 wrote:I think I still need a Romulan turn.
Yeah working on it now. I'v been rather busy.
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Re: Star Trek Sim discussion

Post by stitch626 »

And its in.
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BigJKU316
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Re: Star Trek Sim discussion

Post by BigJKU316 »

stitch626 wrote:
BigJKU316 wrote:I think I still need a Romulan turn.
Yeah working on it now. I'v been rather busy.
No rush, just making a list for my own purposes mostly to make sure I am not leaving someone out.

I have everything now. Expect stuff back tomorrow evening.
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Re: Star Trek Sim discussion

Post by Lt. Staplic »

Well I'm home from vacation, I survived fairly unscathed. Now to the SIM
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
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Re: Star Trek Sim discussion

Post by Reliant121 »

Deepcrush wrote:Klingon ships are the Ford Trucks of the galaxy. They just seem to be everywhere and no matter how old or ragged they get, they just won't break down.
Indeed. My early morning thoughts concerning Klingon design: why fix what's not broken?

Besides, My vessels in their covenant guise sorta look like giant phalli.
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Deepcrush
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Re: Star Trek Sim discussion

Post by Deepcrush »

Reliant121 wrote:Indeed. My early morning thoughts concerning Klingon design: why fix what's not broken?
Pretty much. Klingon ships are cheap, long lasting and pretty damn effective warships that can be built in insane numbers with little effort.
Reliant121 wrote:Besides, My vessels in their covenant guise sorta look like giant phalli.
So thats why you picked them... :poke:
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Re: Star Trek Sim discussion

Post by Reliant121 »

Predictable response, therefore I shall claim the moral high ground and face it with a wall of ignorance. :D
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Deepcrush
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Re: Star Trek Sim discussion

Post by Deepcrush »

Reliant121 wrote:Predictable response, therefore I shall claim the moral high ground and face it with a wall of ignorance. :D
How high you are and against what wall isn't my concern thank you very much.
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Re: Star Trek Sim discussion

Post by BigJKU316 »

All turn reports have been sent.

I am likely going to not do news this turn (nothing happened really) and instead do an updated Janes report during the week and likely a trade route map that shows graphically the volume of trade passing through various points.

I could write news on the territorial claims, but am just going to put out a new map sometime tonight. You guys can all decide what that means amongs one another.
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Re: Star Trek Sim discussion

Post by Deepcrush »

A short news report might be warranted IMO. The expansions of so much space would be a bit of a shock way to the populations I'd expect.
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