Re: Star Trek Sim discussion
Posted: Thu Jul 29, 2010 4:53 am
Your right. I'm pretty insignificant
Daystrom Institute Technical Library
https://mail.ditl.org/forum/
Federation Tax Rate has never been close to 50stitch626 wrote:All I can say is if anyone goes after Romulus, they will die eventually... unless they have a Death Star or something. That might survive the nonexistent supernova that BIG wiped away in his Q-ness.
Seriously though, The Romulans have been dealing with internal problems for a while now, and I think I'm the only one who had taxes less than 50% till the war.
At this point, I'm playing catchup. And I still don't know how well my ships would do in combat.
Eh, I doubt he's bringing in that plot twist since we've already passed that point in the sim.stitch626 wrote:All I can say is if anyone goes after Romulus, they will die eventually... unless they have a Death Star or something. That might survive the nonexistent supernova that BIG wiped away in his Q-ness.
What you need to do is work on balancing your economy better. Seriously, those systems I took from you sucked! They ended up costing me money and on top of that they really didn't start breaking over even till I started populating them with Klingons.Seriously though, The Romulans have been dealing with internal problems for a while now, and I think I'm the only one who had taxes less than 50% till the war.
Well if you would have stopped running around so much you would have found out. Plus you know you can beat the Breen.At this point, I'm playing catchup. And I still don't know how well my ships would do in combat.
Your people would freak at that. Though mine has been at 75 since the start of the game.Lt. Staplic wrote:Federation Tax Rate has never been close to 50
to be honest all planets would do that after you take them over that way. They've been ragaved by war and forced to be turned over to the enemy which is going to decrease any productivity on them.Deepcrush wrote:
What you need to do is work on balancing your economy better. Seriously, those systems I took from you sucked! They ended up costing me money and on top of that they really didn't start breaking over even till I started populating them with Klingons.
Details details... call it what you want but I think they were being lazy.Lt. Staplic wrote:to be honest all planets would do that after you take them over that way. They've been ragaved by war and forced to be turned over to the enemy which is going to decrease any productivity on them.
Yeah, but you got one of my shipyards which cost more then that. It broke about even in the end.stitch626 wrote:I find that funny, Deep... I dropped by 2M from them.
Big said he wanted to stay away from uber-weapons for the sim. I can't say I blame him since just one would end the sim for everyone. EDW and a war is over. Nova a star then everyone starts doing it. Glass a planet and everyone starts doing it. No matter what the sim would be over really quick.stitch626 wrote:And I think that me taking on the Breen is a maybe. And if they've improved their EDW...
I wonder, anyone make any special items yet? No need for specifics.
I was thinking on developing things, but not sure on their viability.
LOL....yeah but your obsolete fleet was like five or six times as big as MY obsolete fleetDeepcrush wrote:My whole fleet was obsolete when I started.
Reliant, erase this post. Since your starting fleet wasn't public knowledge, don't give it away.Reliant121
A minor detail really.Mark wrote:LOL....yeah but your obsolete fleet was like five or six times as big as MY obsolete fleet.