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Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 1:53 am
by Tyyr
Ok, given my reaction to firing the first shot can I fire the shotgun semi-auto or am I going to drop it again? Also, how big is she, what's the range?

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 1:56 am
by Lighthawk
Tyyr wrote:Ok, given my reaction to firing the first shot can I fire the shotgun semi-auto or am I going to drop it again? Also, how big is she, what's the range?
Well you don't HAVE to drop the gun...but you can give semi-auto a try, and make an Ag -10 per shot after the first to shoot and drop the gun in time.

Average sized, 15 meters.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 1:56 am
by Tyyr
...then how did she almost hit me with the sword?

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 1:59 am
by Lighthawk
Tyyr wrote:...then how did she almost hit me with the sword?
she swung a backhanded stroke towards him, energy washing off the blade
Your typical flying energy in the shape of a sword cut attack

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 2:01 am
by Deepcrush
Lighthawk wrote:Tyyr: Need you to make a pair of tests, one WP, and one Ag.
Deepcrush wrote:WS 50 + AOA 20 = ability 70 / roll 52 (hit 25 left arm) -- 2d10 (roll 15) + S(B) 5*2 (10) = 25 damage - 6 = 19
WS 50 + AOA 20 = ability 70 / roll 06 (hit 60 body) -- 2d10 (roll 09) + S(B) 5*2 (10) = 19 damage - 6 = 13

Umm, bad guy number one is dead I'm thinking.
Yeah...I think so.

And they're up. Melee guys ws 30 + 10 ganging up + 20 AoA = 60, rolls: 47 and 02
Gunners bs 35 + 10 aim - 20 into melee = 25, rolls: 26 and 48. I'm invoking the miss rules for shooting into melee, which state that a miss that would have been a hit if not for the penalty hits a friendly target. So the 1st shot hits melee mutant 2 in the body, damage...oh sure, now I roll a 9. 11 - 6 = 5 damage

So both melee guys hit unless you dodge one, one gunner misses, and the other shoots his buddy in the back.

Melee mutants
HP
1: -Deceased-
2: 9
3: 14
Ws: 30
Weapon: Great clubs and hammers
Armor and Tough
Head: 0+3=3
Body: 3+3=6
Arms: 3+3=6
Legs: 3+3=6

Gunner Mutants
HP
1: 8
2: 8
Bs: 35
Weapon: Las Carbine
Armor and Tough
Head: 0+2=2
Body: 3+2=5
Arms: 3+2=5
Legs: 3+2=5
Can't dodge. I was AOA+20 last turn. I have to take the hits. I'm T(B) 8 with 6AP body and 2AP head.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 2:07 am
by Tyyr
Ok, since I'm guessing something bad happens I'll just be careful.

BS of 51, +10 short range, +10 aim = 71

Roll, 60

Hit her in the face with her own mojo.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 2:17 am
by Lighthawk
Deepcrush wrote:Can't dodge. I was AOA+20 last turn. I have to take the hits. I'm T(B) 8 with 6AP body and 2AP head.
Alright then, hit to right leg and right arm. Damage 16 - 8 + 8 - 8 = 8

Melee mutants
HP
1: -Deceased-
2: 9
3: 14
Ws: 30
Weapon: Great clubs and hammers
Armor and Tough
Head: 0+3=3
Body: 3+3=6
Arms: 3+3=6
Legs: 3+3=6

Gunner Mutants
HP
1: 8
2: 8
Bs: 35
Weapon: Las Carbine
Armor and Tough
Head: 0+2=2
Body: 3+2=5
Arms: 3+2=5
Legs: 3+2=5
Tyyr wrote:Ok, since I'm guessing something bad happens I'll just be careful.

BS of 51, +10 short range, +10 aim = 71

Roll, 60

Hit her in the face with her own mojo.
That's...gunna leave a mark.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 12:01 pm
by Deepcrush
Lighthawk wrote:Alright then, hit to right leg and right arm. Damage 16 - 8 + 8 - 8 = 8
How the hell is he hitting with 24? That means he's the same size as me.

Either way... oww.

My turn though.

WS 50 + AOA 20 = ability 70 / roll 26, hit body, 2d10 (roll 07) + S(B) 5*2 (10) = 17 - 4 = 13 damage! (mutant 3)
WS 50 + AOA 20 = ability 70 / roll 54, hit body, 2d10 (roll 13) + S(B) 5*2 (10) = 23 - 4 = 19 damage! (mutant 2)

Total damage = 28, so Mr 2 is now happily dead. Mr 3 is wounded.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 2:30 pm
by Deepcrush
I forgot that the Ripper Gun has 2 pen on Melee... FML, that would have been helpful before.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 7:41 pm
by Lighthawk
Deepcrush wrote:How the hell is he hitting with 24? That means he's the same size as me.
...what?
Either way... oww.

My turn though.

WS 50 + AOA 20 = ability 70 / roll 26, hit body, 2d10 (roll 07) + S(B) 5*2 (10) = 17 - 4 = 13 damage! (mutant 3)
WS 50 + AOA 20 = ability 70 / roll 54, hit body, 2d10 (roll 13) + S(B) 5*2 (10) = 23 - 4 = 19 damage! (mutant 2)

Total damage = 28, so Mr 2 is now happily dead. Mr 3 is wounded.
#3 decides he doesn't want to follow the fates of 1 & 2, he's bugging out and running. The gunners are going to take advatage of the opening and fire semi-auto.

Bs 35 + 10 semi-auto + 10 close range = 55, rolls 96 and 40. A hit plus another for the degree of success, both to the head.

10+9-10-10=-1...so no damage.

Melee mutants
HP
1: -Deceased-
2: -Deaded-
3: 1 (running)
Ws: 30
Weapon: Great clubs and hammers
Armor and Tough
Head: 0+3=3
Body: 3+3=6
Arms: 3+3=6
Legs: 3+3=6

Gunner Mutants
HP
1: 8
2: 8
Bs: 35
Weapon: Las Carbine
Armor and Tough
Head: 0+2=2
Body: 3+2=5
Arms: 3+2=5
Legs: 3+2=5

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 7:56 pm
by Lighthawk
Tyyr: Ag test

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 7:57 pm
by Tyyr
40

Great.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 8:18 pm
by Lighthawk
Take a level of fatigue, and last posted edited.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 8:22 pm
by Deepcrush
Lighthawk wrote:...what?
How is a S(B) 3 guy hitting me for 24 damage when his MAX should be 23?
Lighthawk wrote:A hit plus another for the degree of success, both to the head.
On semi auto its per two degrees so its only one hit. Still no damage so doesn't matter.

Re: Survival: Topic discussion

Posted: Sun Oct 25, 2009 8:29 pm
by Lighthawk
Deepcrush wrote:How is a S(B) 3 guy hitting me for 24 damage when his MAX should be 23?
He didn't...one of them hit for 16 damage, the other for 8.
Lighthawk wrote:On semi auto its per two degrees so its only one hit. Still no damage so doesn't matter.
Actually there's a conflict of rules in the book, one point declaring it every two degrees and the other every degree. I believe in the DH RP we went with every degree as the rule to follow, so I stuck with that to avoid confusion over which rule to use in which RP.