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Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 10:09 pm
by Deepcrush
Well just take your time why don't you!
I'm just kidding, take your time. There's no rush for it all anyhow.
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 10:16 pm
by Sonic Glitch
BigJKU316 wrote:Sheets are done, except for the Cardassians which should happen tonight. Exploration is done as well. I will write reports up the rest of the way tonight. You will probably get everything late. Sorry for the trouble.
Hey, after all the trouble we put you through for this, you're the
last person who should apologize!
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 10:22 pm
by stitch626
Really. I mean, at one point there was the threat of galaxy-wide war. Now you have to fix up a mess of treaties. Take your time boss.
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 10:29 pm
by Lt. Staplic
no problem, whenever you get it done.
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 10:29 pm
by Sonic Glitch
stitch626 wrote:Really. I mean, at one point there was the threat of galaxy-wide war. Now you have to fix up a mess of treaties. Take your time boss.
You say that like the threat has passed...
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 11:30 pm
by Tsukiyumi
We've got all week to work on our sheets; there's no real hurry at all.
Re: Star Trek Sim discussion
Posted: Tue Jul 20, 2010 11:48 pm
by Deepcrush
True enough, in fact since Mikey brought up the 40k. Gives me a chance to catch up there.
Re: Star Trek Sim discussion
Posted: Wed Jul 21, 2010 3:50 am
by BigJKU316
Ok, everything is sent but the CU as we had a technical issue there that will be resolved.
News tommorrow.
Re: Star Trek Sim discussion
Posted: Wed Jul 21, 2010 1:13 pm
by BigJKU316
A point of claification.
There is NO general meeting place of ambassadors as many seem to think in the IC thread. Those communications are considered to be conducted via subspace comms unless you guys explicitly fly ambassadors and delegation to some place to get together. I have been lax on this in the past but going forward it will be important to note.
There is no UN like structure. There is no structured venue for debates really. You all can create one but it does not exist at this moment.
It is certainly easy enough to pull ambassadors together on one of your capitol worlds (it is assumed you all have delegations to one another) but that is not the same as a standing group designated for these sort of issues.
Like I said, you are welcome to negotiate such a treaty but tread very carefully there. Treaties like that must be carefully constructed by all parties involved and would be subject to the highest scruitiny of the legislatures in both Democratic and Mercantile Republic type governments.
It is hard to balance having the organization have enough teeth to matter while still meeting the needs of the various sovereign powers to stay....sovereign.
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 3:44 am
by Tsukiyumi
Good to know. I always assumed these negotiations were comm messages.
Just for kicks, I found a fan-made design I'm using to represent my Battlecruiser design. I have a few more for my upcoming ships as well.
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 3:53 am
by Deepcrush
Oh that looks mean!
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 3:58 am
by Sonic Glitch
Isn't that just the frigate design reversed left to right?
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 4:35 am
by Tsukiyumi
Sonic Glitch wrote:Isn't that just the frigate design reversed left to right?
Similar, yes.
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 9:01 am
by Mark
I'm sorry, but I've always thought Breen ships looked like flying can openers.
Re: Star Trek Sim discussion
Posted: Thu Jul 22, 2010 11:27 am
by Tsukiyumi
Mark wrote:I'm sorry, but I've always thought Breen ships looked like flying can openers.
Says the guy whose ships look like shovels.