Captain Picard's Hair wrote:Funny thing about ejecting the warp core, the core only moderates the M/AM reaction; once it's ejected it's no longer connected to it's supply of antimatter fuel, so the ejected core wouldn't generate a big boom (it doesn't have the antimatter needed, that's in the ship's antimatter storage pods). If the danger is a loss of antimatter containment, you'd actually need to eject the antimatter pods, since that's what's going to go boom once the magnetic fields holding the antimatter away from the matter of the ship are lost. It's a mistake by the writers that we've never heard talk of ejecting the antimatter pods, only the warp core. This assumes you have enough time to eject the pods, of course.
Well, I suppose it depends on exactly how the fuel is added to the reactor. You see in schematics that the reactors are really tall, and you have two halves that meet in the little ball in Engineering. The way I've always
assumed that works is that those tall assemblies are ready fuel and containment and flow control and things, and the ball in the middle is the reactor itself. So I suppose it depends on how much AM is sitting in that tall pillar structure. The Schematics
do seem to place the AM pods some distance away...
Thorin wrote:
Actually, even in the warpcore there's still enough anti-matter to cause a huge explosion - 70 KG of anti-matter passes through it every second, which is still enough to destroy a ship (when detonated on the inside).
Where, out of curiosity, do you get the 70 KG number? I mean, that figures out to 252 metric tonnes per
hour. It doesn't seem like you'd get nearly enough endurance for an exploration ship with that kind of gas guzzling.