In other words, exactly what Teaos had suggested? I like the idea too, but with modern automation I don't think it needs to be that vast.Blackstar the Chakat wrote:How about two seperate bridges, one as the ship main bridge, and the second as the fleet bridge being being something like a command center like at a military command facility or NASA.
Our ship - Random stuff
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Re: Our ship - Random stuff
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
- Teaos
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Re: Our ship - Random stuff
What Seafort suggested for the fleet command bridge is pretty much the same as what I was thinking exept I would place it in the same area asthe main bridge but behind it and raised a little. This allows instand communication between the fleet admiral and the captain of the most important ship in the fleet. But I do like the idea of a holographic display.
Any other ideas that dont involve the bridge or basic safety systems?
Any other ideas that dont involve the bridge or basic safety systems?
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Re: Our ship - Random stuff
Can we not take it one step further? Have the fleet ops center (command bridge) in like a half moon towards the rear, with a holodeck grid in front, so as to project realtime images of (if slightly smaller) the bridges of each ship. That way, the Commodore can know exactly what move each ship is going to make and the situation instantly.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Our ship - Random stuff
If we went that way I think it would be better to have those images behind the commodore and have other officers watching them and inform him of anything important. If he was watching them all he would get sensory over load.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Re: Our ship - Random stuff
Good point. I'm the guy who gets motion sick playing first person shooter games. Why would I want to do that to the poor Commodore?Teaos wrote:If we went that way I think it would be better to have those images behind the commodore and have other officers watching them and inform him of anything important. If he was watching them all he would get sensory over load.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Reliant121
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Re: Our ship - Random stuff
What i would do, is have the command deck for the ship one one level with all the standard stuff, then on a raised level behind it, a table with a holographic emitter showing a spherical display of the battle much like that of the Seperatists in SW II.
Re: Our ship - Random stuff
What about the crew compliment? Her warp speeds? How many decks?
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
Re: Our ship - Random stuff
500 - 1000 for me. 20 Command staff (Captain, XO, SO, Department heads), 80 deputies/'secondary' command staff, 200 engineers, 200 security, 100 medical, 200 misc etcMark wrote:What about the crew compliment?
80085
- Deepcrush
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Re: Our ship - Random stuff
I think you guys are going a little over board on this. If you tone it down a bit then you've all got some great ideas.
The command center should be split so that the ships CO and the fleets CO aren't stepping on each others feet the whole time. If you want a hologram then just have it projected over a normal display screen. If one goes down, just look down at the other. Don't put so many steps into it.
Security, treat it like a government building. Every pc requires ID and passwords, plus guards at certain points along the way. Again, simple and effective.
I would go for an Enviromental system not protected only by force fields. The ship should have its life support set up for each section to be controled on its own.
Add an extra sickbay. Don't want to risk lossing the one and having no where to go.
The command center should be split so that the ships CO and the fleets CO aren't stepping on each others feet the whole time. If you want a hologram then just have it projected over a normal display screen. If one goes down, just look down at the other. Don't put so many steps into it.
Security, treat it like a government building. Every pc requires ID and passwords, plus guards at certain points along the way. Again, simple and effective.
I would go for an Enviromental system not protected only by force fields. The ship should have its life support set up for each section to be controled on its own.
Add an extra sickbay. Don't want to risk lossing the one and having no where to go.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Deepcrush
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Re: Our ship - Random stuff
Oh, with crew I was thinking around 1200. If this is a fleet command ship then you are going to need a number more staff then just for the ship itself.
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Re: Our ship - Random stuff
Excellent points, Deep, especially about the staff for the fleet CiC. And I would compartmentalize everything, not just environmental systems.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
Re: Our ship - Random stuff
Why aren't there medkits around the ship for situations where transporting patients is impossible? What if ppl are stranded in a turbolift, like Picard with the broken ankle (forgot the ep name)? Why not have some medkit there so they can at least ease the pain and set a broken bone or something....
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Re: Our ship - Random stuff
....Because..um.....that would make sense?Grundig wrote:Why aren't there medkits around the ship for situations where transporting patients is impossible? What if ppl are stranded in a turbolift, like Picard with the broken ankle (forgot the ep name)? Why not have some medkit there so they can at least ease the pain and set a broken bone or something....
"All this has happened before --"
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"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
Re: Our ship - Random stuff
And thus would cost another tribble it's life. But seriously folks, can we have strategically placed medkits on the Paladin? Would anyone object?
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Our ship - Random stuff
Not at all - it'd be sensibleto have them in all compartments.
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