Swinging nacelles?
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They swing because they only need to be up at higher speeds. While at lower speeds it is not needed and they are lowered to produce a more effecient fuel use.
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Yeah, I think that about sums it up. We just didn't see the changes while at warp because of the miracle of "Stock Footage"...Teaos wrote:They swing because they only need to be up at higher speeds. While at lower speeds it is not needed and they are lowered to produce a more effecient fuel use.
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Meh I don't mind to much. They could have spent more time and money on this but that would have hurt something else on the show.
As it is this isn't that big of a deal and it gives us something to talk about .
As it is this isn't that big of a deal and it gives us something to talk about .
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Well, one thing that occurs to me that would make a fundamental difference is that the Z-axis of the warp coils on Voyager are no longer parallel like they would be in other Federation starships. That is, if you drew a line from the center of the top warp coil in a pair of coils, to the center of the bottom coil, you would get a straight vertical line for most starships.
Because you can alter the position of the nacelles on the Intrepid-class -- or rather, perhaps, the orientation -- these lines will cross each other because the nacelles are no longer level. What does that do? Well, as with any other aspect of a warp drive, it's pure speculation. I like the idea that Teaos forwarded that it increases the dispersal of "pollution" (the "slope" of the warp field distortion, perhaps) because the Z-axis of the warp field spreads off on an angle that is oblique in one aspect to the direction of travel. Or maybe you get a warp field bubble with a different shape when the Z-axes of the warp coils aren't aligned in a fixed, vertical fashion.
Of course, the explanation I've always liked for the having the moving nacelles is that they flap like wings during planetary landings.
(Just kidding)
Because you can alter the position of the nacelles on the Intrepid-class -- or rather, perhaps, the orientation -- these lines will cross each other because the nacelles are no longer level. What does that do? Well, as with any other aspect of a warp drive, it's pure speculation. I like the idea that Teaos forwarded that it increases the dispersal of "pollution" (the "slope" of the warp field distortion, perhaps) because the Z-axis of the warp field spreads off on an angle that is oblique in one aspect to the direction of travel. Or maybe you get a warp field bubble with a different shape when the Z-axes of the warp coils aren't aligned in a fixed, vertical fashion.
Of course, the explanation I've always liked for the having the moving nacelles is that they flap like wings during planetary landings.
(Just kidding)
McCoy: Where are we going?
Kirk: Where they went.
McCoy: Suppose they went nowhere?!
Kirk: Well, then this is your big chance to get away from it all.
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(Best... movie... ever)
Kirk: Where they went.
McCoy: Suppose they went nowhere?!
Kirk: Well, then this is your big chance to get away from it all.
~ Star Trek II: The Wrath of Khan
(Best... movie... ever)
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I truly believe that the Intrepid class uses variable geometry because a modeler used something in the pylons which look like hinges, and then some SFX people just figured thaty they were supposed to do something with it. Early in the series, it was pretty obvious that the left hand didn't know what the right one was doing.
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I'm pretty sure it was mentioned on screan thus it cant just be the FX people messing around with it.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Yeah - after that, they had all the high-warp stock footage they needed!
Anyhoo, it would have been nice to see a definitive on-screen explanation for the usage of variable geometry - there is no analog in the real world to draw from, because modern variable geometry only applies to aerodynamics. Yeah, yeah, I know the Intrepid is capable of atmospheric operation; but that wouldn't apply as aerodynamics since the nacelle pylons can hardly be used as aerofoils.
Anyhoo, it would have been nice to see a definitive on-screen explanation for the usage of variable geometry - there is no analog in the real world to draw from, because modern variable geometry only applies to aerodynamics. Yeah, yeah, I know the Intrepid is capable of atmospheric operation; but that wouldn't apply as aerodynamics since the nacelle pylons can hardly be used as aerofoils.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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I read something the other day (don't ask me where, I just remembered it a minute ago.) that said the designers of Voyager wanted something to move on the ship. Aparantly this was going to be either the nacelles, the saucer section or the deflector dish.
Looking at that it seems making the nacelles move is one of the few smart ideas on the show. (how the hell was the dish supposed to move?!)
Looking at that it seems making the nacelles move is one of the few smart ideas on the show. (how the hell was the dish supposed to move?!)
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