She actually wrote that as people were still having connection issues, still not being able to log in, and still having their cities randomly wiped off the servers. When that's still a HUGE issue for much of your player base, not being able to play or having all your work wiped out, having the cast iron balls to start with "Hate to interrupt you playing Sim City," is just... wow. That's like pointing at the portion of your player base for whom the ability to even play the game is still fucked and laughing at them. Just wow.Nutso wrote:The condescension and arrogance of that phrase had me thinking this was an obvious Onion article. Boy is my face red.
In other news, the game is not only playable off line but it takes exactly two lines of code to do it. It was originally discovered that always on was just bullshit when people figured out the debug menu. They were able to play without ever checking in with the servers for as long as they wanted. Maxis/EA's response? Emergency patch to disable debug mode. Yesterday modders came out with the fix by finding the two lines of code you need to delete to make the game fully playable offline. The only thing you don't get are region updates. HOWEVER, the two guys who originally figured out debug mode data mined the packets going to and from EA's servers. Turns out there is almost nothing going back and forth between the servers. Cities are frozen in time when no one is playing. Nothing changes... at all. All the complex cloud calculations? Bullshit. Not even regional. When you log out of a city nothing ever changes. Not the resources, population, income, available power, nothing. The only thing that is ever downloaded are a few quick variables about the cities in the region and that's it. Those variables would just be part of the save state of each city. The only remaining hurdle for fully offline is figuring out how to handle the local saves which we already know the game does in case you lose your internet connection. Just make that the default and figure out how to load from that and you've got fully offline Simcity. Two lines of code and local saving. That's it.
Watching Lucy try and rewrite history is funny. We've gone from ultra complicated simulation done on EA's servers to MMO to who knows what now.