BETA SIM OOC THREAD

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Reliant121
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Re: BETA SIM OOC THREAD

Post by Reliant121 »

Aye...wonder where he is, he usually knocks about morning GMT same as me. He's a yorkshire lad right?
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Re: BETA SIM OOC THREAD

Post by Lt. Staplic »

He doesn't have internet connection, and hasn't for a few weeks, he's suppossed to be with us starting on Friday/Saturday.
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Re: BETA SIM OOC THREAD

Post by BigJKU316 »

So can we take a 20 year turn at the start? I can't possibly fit my fleet re-building plan in in anything under 15 years.
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Re: BETA SIM OOC THREAD

Post by Mark »

Lol......I'd be open to that......but I'd need some warning so I can put together some more plans 8)
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Re: BETA SIM OOC THREAD

Post by Deepcrush »

You should be planning at least 20 years ahead anyways.
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Re: BETA SIM OOC THREAD

Post by Reliant121 »

Well for my plans I'd need an intermission at 10 years due to some research projects.
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Re: BETA SIM OOC THREAD

Post by Lt. Staplic »

This first turn is 1 year....after that if people want to go for a 10 year turn, I can do that, and we can do 2 of them rather than 2 5 years or 1 20 year
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Re: BETA SIM OOC THREAD

Post by Reliant121 »

Well 2 10s works for me.
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Re: BETA SIM OOC THREAD

Post by BigJKU316 »

Lt. Staplic wrote:This first turn is 1 year....after that if people want to go for a 10 year turn, I can do that, and we can do 2 of them rather than 2 5 years or 1 20 year
Nah, I was joking. 20 years is way too long for most things. 10 is a good number. But honestly if you gave me 50 I would have a really nice fleet.
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Re: BETA SIM OOC THREAD

Post by Lt. Staplic »

jeez you need 50, I had mine up to snuff in 10 and I didn't have a previous player to base my actions off of :P
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Re: BETA SIM OOC THREAD

Post by stitch626 »

Honestly, for a player like me, large turns are killer. I make many year by year deals...
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Re: BETA SIM OOC THREAD

Post by BigJKU316 »

Lt. Staplic wrote:jeez you need 50, I had mine up to snuff in 10 and I didn't have a previous player to base my actions off of :P
I am a bit particular about some things. I have organized my fleet into a lot of subdivisions that I have plotted out nice and neat.

It will have 10 fleets comprised of 26 task groups consisting of 94 wings comprised of 532 squadrons as well as 10 command detachments that I am still playing with.

I figure just for the spacebound force and section heads at Starfleet Command I need the following commanders.

1 Fleet Admiral
10 Vice Admirals
21 Rear Admirals (Upper Half)
30 Rear Admirals (Lower Half)
26 Commodores
188 Fleet Captains
332 Senior Captains (Squadron Leaders for lighter units commanded by Commanders)

And that does not even count executive officers and other adjuncts to these element commanders.

So yeah...I got bored at work today. To be fair I only named the Vice Admirals and some of the upper half rear admirals to this point.
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Re: BETA SIM OOC THREAD

Post by Mark »

Hey, a ten year would be great. But a couple of five year deals would be ok also.
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Re: BETA SIM OOC THREAD

Post by Lt. Staplic »

we'll go with the consensus of the group for 5 vs 10 year turns

and BIG AFAIK usually if you have Rear Admiral upper and lower you don't have the rank of commodore....
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Re: BETA SIM OOC THREAD

Post by BigJKU316 »

Lt. Staplic wrote:we'll go with the consensus of the group for 5 vs 10 year turns

and BIG AFAIK usually if you have Rear Admiral upper and lower you don't have the rank of commodore....
Yeah, I wanted it that way. Its simpler than having a seniority list to just stick the extra rank in there.
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