I agree that ships with better sensors should have a better chance of discovering something useful. Endurance should also be a factor.Mark wrote:Doing my sheet I had a thought. Galaxy exploration at this point is kind of almost a side thought. I've litterally got my oldest ships engaged in galexy exploration and they've got as much chance of discovering anything as a first line ship.
Is there someway we could enhance this aspect of the game? I mean, involving ship ranges, consumables, or even long range sensors? We could at least pick a direction to explore. Perhaps come up with some sort of mods to discovery as opposed to a 1 in a 100 shot.
Thoughts?
Alpha Star Trek Sim discussion
Moderator: BigJKU316
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Re: Star Trek Sim discussion
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- Reliant121
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Re: Star Trek Sim discussion
I wasn't even aware we could Galaxy explore.
Finally something for my own vessels to do while the xeno warships handle their own business.
Finally something for my own vessels to do while the xeno warships handle their own business.
- Deepcrush
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Re: Star Trek Sim discussion
Exploring is always going to be a side issue. There is so much space to cover and only short range sensors can be used to find anything of value. Thats just part of the game mechanics since we started. If you want to cover more ground, design a fast and small and cheap ship to do the job for you.
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Re: Star Trek Sim discussion
Or a really, really, really big SOBDeepcrush wrote:Exploring is always going to be a side issue. There is so much space to cover and only short range sensors can be used to find anything of value. Thats just part of the game mechanics since we started. If you want to cover more ground, design a fast and small and cheap ship to do the job for you.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
Re: Star Trek Sim discussion
Hey BIG, ignore the old sheet, I gotta make a new one.
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Re: Star Trek Sim discussion
LOL, the Romulans have no idea how hard we worked to save them from extermination
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Star Trek Sim discussion
Yeah... Why'd we do that again?Mark wrote:LOL, the Romulans have no idea how hard we worked to save them from extermination
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
Re: Star Trek Sim discussion
Cause my ships would prove most effective against the Hur'q... if BIG would let us know if the plasma torps of doom can be used agaonst their practically stationary ships.Sonic Glitch wrote:Yeah... Why'd we do that again?Mark wrote:LOL, the Romulans have no idea how hard we worked to save them from extermination
Trust me, I'm glad. It wasn't just us though... the Klingons are saved too.
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Re: Star Trek Sim discussion
Because without Romulans, people start to try and blame Cardassians. LOL
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Star Trek Sim discussion
Haha. Very true.Mark wrote:Because without Romulans, people start to try and blame Cardassians. LOL
Hmm... "Plasma Torps of Doom"... I like it!stitch626 wrote:Cause my ships would prove most effective against the Hur'q... if BIG would let us know if the plasma torps of doom can be used agaonst their practically stationary ships.Sonic Glitch wrote:Yeah... Why'd we do that again?Mark wrote:LOL, the Romulans have no idea how hard we worked to save them from extermination
Trust me, I'm glad. It wasn't just us though... the Klingons are saved too.
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
Re: Star Trek Sim discussion
That gave me an idea for an anti Hur'q weapon.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Deepcrush
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Re: Star Trek Sim discussion
Because we are nice people and don't like violence.Sonic Glitch wrote:Yeah... Why'd we do that again?Mark wrote:LOL, the Romulans have no idea how hard we worked to save them from extermination
Not really, its good for us either way.stitch626 wrote:Trust me, I'm glad. It wasn't just us though... the Klingons are saved too.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Deepcrush
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Re: Star Trek Sim discussion
Well I don't want to blow up the Hurq motherships. I want to conquer them!
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Star Trek Sim discussion
Wow.. that sounds like it had to be painful to say!Deepcrush wrote:Because we are nice people and don't like violence.Sonic Glitch wrote:Yeah... Why'd we do that again?Mark wrote:LOL, the Romulans have no idea how hard we worked to save them from extermination
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
- Deepcrush
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Re: Star Trek Sim discussion
Yeah, I was laughing even while typing it.
Jinsei wa cho no yume, shi no tsubasa no bitodesu