What would you fix on the E-D?
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I guess Starfleet never heard of a firewall...
I still hate the idea of having one all controlling computer. No matter what way you try to justify it no real military would ever adopt such a system.
I still hate the idea of having one all controlling computer. No matter what way you try to justify it no real military would ever adopt such a system.
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I don't think they really have much of a choice with something as complex as a Galaxy class star ship.
Also they would probably be very confident in there computers... dispite evidence to the contrary.
Also they would probably be very confident in there computers... dispite evidence to the contrary.
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Theres nothing saying you couldn't have the computers able to communicate with each other.
And one single computer might actually be slower because of the amount of tasks it would have to do every minute.
And the fact that a lot of the ships systems can't even be altred by the crew (see the episode with the Yomato) is completely ridiculous.
And one single computer might actually be slower because of the amount of tasks it would have to do every minute.
And the fact that a lot of the ships systems can't even be altred by the crew (see the episode with the Yomato) is completely ridiculous.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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But if they could comunicate wouldn't they be able to pass viruses thus one of your reaons to have seperate computers becomes void.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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- Bryan Moore
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I would make Ten Forward larger and/or add a mess hall. 1000+ crewmen, with 3 duty shifts (according to Chain of Command) means, in theory, up to 333 people eating at once. This isn't even taking into account any sort of overlap. It's a military ship, a mess hall makes sense. =)
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It may make sense, but it's also counter to what appears to be the philosophy of the TNG-era Feds. They give each and every crewman their own enormous quarters, complete with separate living and sleeping areas, bathroom, and food replicator. This is not only an incredible waste of space, but I suspect also would have a negative effect on morale/esprit de corps. With crewmen eating in their own quarters, without the forced mingling of a mess hall, individual crewmen would only meet their shipmates off duty if they made a concious effort to go out looking to interact. While this wouldn't be a problem in a shipful of extroverts, those less inclined to get out of their quarters would rapidly become isolated, only meeting their shipmates in a strictly "work" environment. This is not good, as demonstrated by the likes of Reg Barclay and the group of Voyager crew Janeway took for a jaunt in the flyer in "The Good Shepard" (or something - it was shown after I'd all but given up on Voyager, so I didn't see it).Bryan Moore wrote:I would make Ten Forward larger and/or add a mess hall. 1000+ crewmen, with 3 duty shifts (according to Chain of Command) means, in theory, up to 333 people eating at once. This isn't even taking into account any sort of overlap. It's a military ship, a mess hall makes sense. =)
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Meh in a ship on a several year mission it would be hard not to meet people and make friends even with seperate quarters.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Don't non-officers/enlisteds share quarters still? I thought I remember that, perhaps not.Captain Seafort wrote:It may make sense, but it's also counter to what appears to be the philosophy of the TNG-era Feds. They give each and every crewman their own enormous quarters, complete with separate living and sleeping areas, bathroom, and food replicator. This is not only an incredible waste of space, but I suspect also would have a negative effect on morale/esprit de corps. With crewmen eating in their own quarters, without the forced mingling of a mess hall, individual crewmen would only meet their shipmates off duty if they made a concious effort to go out looking to interact. While this wouldn't be a problem in a shipful of extroverts, those less inclined to get out of their quarters would rapidly become isolated, only meeting their shipmates in a strictly "work" environment. This is not good, as demonstrated by the likes of Reg Barclay and the group of Voyager crew Janeway took for a jaunt in the flyer in "The Good Shepard" (or something - it was shown after I'd all but given up on Voyager, so I didn't see it).Bryan Moore wrote:I would make Ten Forward larger and/or add a mess hall. 1000+ crewmen, with 3 duty shifts (according to Chain of Command) means, in theory, up to 333 people eating at once. This isn't even taking into account any sort of overlap. It's a military ship, a mess hall makes sense. =)
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In Lower Decks they said Ensigns shared quarters.Bryan Moore wrote:Don't non-officers/enlisteds share quarters still? I thought I remember that, perhaps not.Captain Seafort wrote:It may make sense, but it's also counter to what appears to be the philosophy of the TNG-era Feds. They give each and every crewman their own enormous quarters, complete with separate living and sleeping areas, bathroom, and food replicator. This is not only an incredible waste of space, but I suspect also would have a negative effect on morale/esprit de corps. With crewmen eating in their own quarters, without the forced mingling of a mess hall, individual crewmen would only meet their shipmates off duty if they made a concious effort to go out looking to interact. While this wouldn't be a problem in a shipful of extroverts, those less inclined to get out of their quarters would rapidly become isolated, only meeting their shipmates in a strictly "work" environment. This is not good, as demonstrated by the likes of Reg Barclay and the group of Voyager crew Janeway took for a jaunt in the flyer in "The Good Shepard" (or something - it was shown after I'd all but given up on Voyager, so I didn't see it).Bryan Moore wrote:I would make Ten Forward larger and/or add a mess hall. 1000+ crewmen, with 3 duty shifts (according to Chain of Command) means, in theory, up to 333 people eating at once. This isn't even taking into account any sort of overlap. It's a military ship, a mess hall makes sense. =)
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Would it really be needed? How dirty could things get on a starship?celeritas wrote:speaking of quarters, who vacuums all the carpet around that place? i don't see any 24th century roombas...
Speaking of cleaning... when do we see a sonic shower?
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I imagine they have something to fo it for them. Like those little robot ones we have.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.