Alpha Star Trek Sim discussion
Moderator: BigJKU316
- BigJKU316
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Re: Star Trek Sim discussion
Everyone should have turn reports now as well.
- Deepcrush
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Re: Star Trek Sim discussion
Sonic you traitor! Where's your Gorn avatar!?
Jinsei wa cho no yume, shi no tsubasa no bitodesu
Re: Star Trek Sim discussion
Hey Deep, where's your Klingon avatar?
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Re: Star Trek Sim discussion
Just we can't see it.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
- Deepcrush
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Re: Star Trek Sim discussion
I can, I'm not having the avatar problems you guys are.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Star Trek Sim discussion
I can't see your avatar.Deepcrush wrote:I can, I'm not having the avatar problems you guys are.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
Re: Star Trek Sim discussion
Me neither. Or is this a new AV....the invisable Klingon
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Star Trek Sim discussion
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
Re: Star Trek Sim discussion
Fixed now...
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- BigJKU316
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- Commendations: The Daystrom Award, Cochrane Medal of Excellence
Re: Star Trek Sim discussion
If everyone could try for Saturday for stuff I would appreciate it. Going to be a complicated turn I think.
Re: Star Trek Sim discussion
You have mine with the last sheet right? DO you want me to give a rundown of my orders again? Just for clarification purposes?
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- BigJKU316
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- Commendations: The Daystrom Award, Cochrane Medal of Excellence
Re: Star Trek Sim discussion
Yes, it was only a 6 month turn so a new sheet is not needed. Any military orders are needed.
I should clairfy, most people submit a new sheet just to show where their forces are with the operations tab. You just can't adjust anything but your fleet disposition and troops at the moment since it is not a budget turn.
I should clairfy, most people submit a new sheet just to show where their forces are with the operations tab. You just can't adjust anything but your fleet disposition and troops at the moment since it is not a budget turn.
- BigJKU316
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Re: Star Trek Sim discussion
Sorry, I feel the need to clarify more. You could do things like buy bases and troops but I am not going to roll the budget numbers until next weekends turn. So you will pay for anything you started building now with next years money if you are making a change that impacts your budget.
So you all know what happens when I roll the budget is that I roll over your cash total based on what is left at the end of the turn. Then I reset all one time cost to 0, transfer troops, bases and ship from building to active to give you your starting point budget wise for the next year.
In these shorter turns what will happen is that I will move troops, bases and ships to active but they will stay in the cost column until next turn, when they will be applied to next years one time cost. If you have questions PM me.
So you all know what happens when I roll the budget is that I roll over your cash total based on what is left at the end of the turn. Then I reset all one time cost to 0, transfer troops, bases and ship from building to active to give you your starting point budget wise for the next year.
In these shorter turns what will happen is that I will move troops, bases and ships to active but they will stay in the cost column until next turn, when they will be applied to next years one time cost. If you have questions PM me.
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Re: Star Trek Sim discussion
I have no time this weekend, so assume I'm continuing in the same patternBigJKU316 wrote:Sorry, I feel the need to clarify more. You could do things like buy bases and troops but I am not going to roll the budget numbers until next weekends turn. So you will pay for anything you started building now with next years money if you are making a change that impacts your budget.
So you all know what happens when I roll the budget is that I roll over your cash total based on what is left at the end of the turn. Then I reset all one time cost to 0, transfer troops, bases and ship from building to active to give you your starting point budget wise for the next year.
In these shorter turns what will happen is that I will move troops, bases and ships to active but they will stay in the cost column until next turn, when they will be applied to next years one time cost. If you have questions PM me.
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."