Alpha Star Trek Sim discussion

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Tsukiyumi
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

Lt. Staplic wrote:
stitch626 wrote:
yo. As for the Tholian Assembly...
Seems the translator went gansta' for a bit.
:laughroll:

Piman is about as far from gangsta' as you can get....he just has some obsession with the word yo.

:lol:
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Re: Star Trek Sim discussion

Post by Sonic Glitch »

Lt. Staplic wrote:
stitch626 wrote:
yo. As for the Tholian Assembly...
Seems the translator went gansta' for a bit.
:laughroll:

Piman is about as far from gangsta' as you can get....he just has some obsession with the word yo.
Well ya see... The Tholian Ambassador developed some sort of fascination with Earths late 20th/early 21st "gangsta" culture, and in an effort to understand the language his Universal Translator became permanently stuck on "Gangsta' English" .. yes, that sounds plausible right? ...... Right?

:D
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

Hey, Big, if I could have an extra day or two to finish up my spreadsheet, I'd really appreciate it. I'm not feeling very well.
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Re: Star Trek Sim discussion

Post by Lt. Staplic »

Tsukiyumi wrote:Hey, Big, if I could have an extra day or two to finish up my spreadsheet, I'd really appreciate it. I'm not feeling very well.
He told me he was going to be out of town until Sunday so you've got the time.
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Re: Star Trek Sim discussion

Post by stitch626 »

I wonder if the Breen edw would work on a cube... that would be helpful.
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Re: Star Trek Sim discussion

Post by Deepcrush »

It should, so long as the Borg don't get their hands on an EDW equipped ship.
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Re: Star Trek Sim discussion

Post by Captain Seafort »

It would depend what the limit of the dampening weapon was. It's certainly effective against ships at least up to the power of a Defiant or GCS, but Borg Cubes are a sight stronger than either of those. There's also the question of mechanism - the fact that the Klingons were able to immunise their ships pretty quickly by adjusting a few settings suggests the weapon main targets the warp core. A Borg ship's distributed power generation system may well be more resilient to such an attack.
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Re: Star Trek Sim discussion

Post by Deepcrush »

Couldn't that be countered by mass fire? Hitting the Borg Cube from a dozen ships all at once. Even if it didn't cripple the ship, it would allow for the rest of the fleet to attack without getting raped.
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Re: Star Trek Sim discussion

Post by Captain Seafort »

Good point - I'm thinking too much of the one shot per ship approach the Breen used.
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Re: Star Trek Sim discussion

Post by BigJKU316 »

Captain Seafort wrote:It would depend what the limit of the dampening weapon was. It's certainly effective against ships at least up to the power of a Defiant or GCS, but Borg Cubes are a sight stronger than either of those. There's also the question of mechanism - the fact that the Klingons were able to immunise their ships pretty quickly by adjusting a few settings suggests the weapon main targets the warp core. A Borg ship's distributed power generation system may well be more resilient to such an attack.
That is the thing that is difficult in dealing with that weapon for the purposes of this game. As far as I know there is no real information on how the thing actually worked. I have watched the episodes about it several times since starting this game up and no one ever really talks about what it does. The best I can figure is that it causes some sort of cascading power failure. The fact that once the other side came up with a solution the Dominion side did not even really try to modify it suggest to me at least that the weapon was something that exploited a specific weakness that once corrected made the weapon pretty much useless.

I tend to agree that the distributed power generation would make a Borg ship inherently difficult to do much with this weapon against them. Also I don't know that they would need to get control of a Breen ship, if they get a Federation, Klingon or Romulan ship that references the fix to the weapon in a database they would know about it as well.
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Re: Star Trek Sim discussion

Post by stitch626 »

Crap, I sent the spreadsheet to the wrong person. I'll get it in in about 3 hours (I'll be out of the house till then). Sorry for the delay.
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Re: Star Trek Sim discussion

Post by Tsukiyumi »

I'll have mine done shortly as well.
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Re: Star Trek Sim discussion

Post by The piman »

Well ya see... The Tholian Ambassador developed some sort of fascination with Earths late 20th/early 21st "gangsta" culture, and in an effort to understand the language his Universal Translator became permanently stuck on "Gangsta' English" .. yes, that sounds plausible right? ...... Right?

:D
yo. sounds good. we'll go with that. :mrgreen:
Last edited by The piman on Mon Mar 08, 2010 6:38 pm, edited 2 times in total.
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Re: Star Trek Sim discussion

Post by BigJKU316 »

I have got Federation, Gorn, Tholian, Cardassian and Romulan turns thus far. I just got back at things so by tomorrow morning is fine.
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Re: Star Trek Sim discussion

Post by BigJKU316 »

Sheets have been returned. Reports to come later...I guess you all took heed about the intel because I have a lot of writing to do.
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