Survival: Topic discussion
- Lighthawk
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Re: Survival: Topic discussion
Tyyr: str test +20.
- Deepcrush
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Re: Survival: Topic discussion
OH, that makes a ton more sense.Lighthawk wrote:He didn't...one of them hit for 16 damage, the other for 8.
No, for semi auto its per TWO degree, for full auto its per ONE degree. I learned that when I used my stubber for the first time and Kendall corrected me.Lighthawk wrote:Actually there's a conflict of rules in the book, one point declaring it every two degrees and the other every degree. I believe in the DH RP we went with every degree as the rule to follow, so I stuck with that to avoid confusion over which rule to use in which RP.
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Re: Survival: Topic discussion
55, passed.
And Deep's right. For full auto it's one hit per degree, for semi it's one per two degrees.
And Deep's right. For full auto it's one hit per degree, for semi it's one per two degrees.
- Deepcrush
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Re: Survival: Topic discussion
Okay, my turn to attack.
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 39 Left Leg / 2d10 (16) + S(B) 5*2 (10) = 26 - 3 = 23 Gunner 1 = dead
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 06 body hit / 2d10 (14) + S(B) 5*2 (10) = 24 - 3 = 21 Gunner 2 = dead
Even on a split attack, they die.
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 39 Left Leg / 2d10 (16) + S(B) 5*2 (10) = 26 - 3 = 23 Gunner 1 = dead
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 06 body hit / 2d10 (14) + S(B) 5*2 (10) = 24 - 3 = 21 Gunner 2 = dead
Even on a split attack, they die.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Lighthawk
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Re: Survival: Topic discussion
Aye, I was wondering where the hell you were getting 24 from.Deepcrush wrote:OH, that makes a ton more sense.
Ahhh...okay, noted. And as you said, doesn't really make a difference in this case.No, for semi auto its per TWO degree, for full auto its per ONE degree. I learned that when I used my stubber for the first time and Kendall corrected me.
Alright, killed 4 of them, 200 xp, ran off another, 25 xpDeepcrush wrote:Okay, my turn to attack.
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 39 Left Leg / 2d10 (16) + S(B) 5*2 (10) = 26 - 3 = 23 Gunner 1 = dead
WS 50 + Charge 20 + AOA 20 = ability 90 / roll 06 body hit / 2d10 (14) + S(B) 5*2 (10) = 24 - 3 = 21 Gunner 2 = dead
Even on a split attack, they die.
- Deepcrush
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Re: Survival: Topic discussion
Oh, even if he's running, he's still in range for me to shot. SO I'M GOING TO SHOOT!
BS 29 + close range 10 = ability 39 / roll 37 (73 right leg) / 2d10 (12) / 12 - 3 = 9 so he's dead too.
BS 29 + close range 10 = ability 39 / roll 37 (73 right leg) / 2d10 (12) / 12 - 3 = 9 so he's dead too.
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- Deepcrush
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Re: Survival: Topic discussion
LH, whats my loot of the 5 guys I just killed?
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- Lighthawk
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Re: Survival: Topic discussion
I'll be getting Survival started back up in the next day or two. Just not quite ready to get back in the GM seat yet.
- Deepcrush
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Re: Survival: Topic discussion
Take your time bud.
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Re: Survival: Topic discussion
Brought the paddles on the honeymoon, eh?Lighthawk wrote:...Just not quite ready to get back in the GM seat yet.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
- Deepcrush
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Re: Survival: Topic discussion
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Lighthawk
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Re: Survival: Topic discussion
Nah, airport security wouldn't let us take them on the plane.Tsukiyumi wrote:Brought the paddles on the honeymoon, eh?Lighthawk wrote:...Just not quite ready to get back in the GM seat yet.
- Lighthawk
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Re: Survival: Topic discussion
Tyyr: I swear, you're skirting about this II close around actually having to make a bluff test.