Dark Heresy: OOC Discussion/Dice Rolls...etc.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
You'll need Exotic (Basic) to use it. I'm sure your masters would reward you handsomely for turning it over to be analyzed though.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Hmm, strange gun or reward.....well, I can't use the thing, and I generaly leave the fighting to the stronger members of the team, so I think I'll go with the reward.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Well from here, unless you want to RP poking through the hanger and cathedral ruins, we can just zip to the closing.
100xp each though for the final kill and a 100 more for finishing the mission.
Can a mod add that in for Monroe please?
100xp each though for the final kill and a 100 more for finishing the mission.
Can a mod add that in for Monroe please?
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Shall do.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
- Deepcrush
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Seems pretty weird that you'd add up the d100 rolls. That means the heavy bolters do more damage against an armored craft then against a person.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Effects of Damage
Whenever a vehicle takes a Structural Damage the attacker
rolls 1d100 on Table 1-5: Structural Damage to see what
happens. Results from Structural Damage are cumulative.
Note: some of these results will only sensibly apply if a
vehicle is in motion, if this is not the case, re-roll the result.
Pg. 8 in the vehicles .PDF.
Whenever a vehicle takes a Structural Damage the attacker
rolls 1d100 on Table 1-5: Structural Damage to see what
happens. Results from Structural Damage are cumulative.
Note: some of these results will only sensibly apply if a
vehicle is in motion, if this is not the case, re-roll the result.
Pg. 8 in the vehicles .PDF.
- Deepcrush
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Oh, I believe you. I'm just saying its weird.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Yeah it is. I guess it's supposed to represent the brutality and whatnot of vehicle combat in DH. Or maybe this is why the vehicle section was cut.Deepcrush wrote:Oh, I believe you. I'm just saying its weird.
- Deepcrush
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Maybe...
Seems like they just couldn't figure it all out.
Seems like they just couldn't figure it all out.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Deepcrush
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Only a bit.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
The d100 is a killer. Hell, even a laspistol could gut a vehicle in one shot with a good roll.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Check your PMs, Kendall. I've got a question for you.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.
Answered.Sionnach Glic wrote:Check your PMs, Kendall. I've got a question for you.