Dark Heresy: OOC Discussion/Dice Rolls...etc.

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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tyyr »

37
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Deepcrush »

Damn, we're tied. :lol:

Roll off, d100. I got an 88.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tyyr »

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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Deepcrush »

So, we have

Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12

Is that all so far?
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

Uzume wrote:Like i said," sorry." I had the guy in my sights, and they were escaping :oops:
Hey, it's cool. Especially if you managed to maim the guy so he can't run. :twisted:
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Uzume »

14
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Deepcrush »

Agreed, if you did any real damage to his leg then he'll be an easy catch.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Deepcrush »

Deepcrush wrote: Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tsukiyumi »

Cpl Kendall wrote:...Useme...
Was that on purpose again? :lol:

Anyways, rolled a 6+4=10 for initiative.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Deepcrush »

Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12
Tsu 10
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

My apologies, the cat ripped the cord out of the wall last night and I didn't figure out wtf happened till this morning.

So, the rolls for Nurk, Ferringo and Monroe and the enemies:

Nurk: 3
Ferringo: 9
Monroe: 12
Overseer: 6
Construct#1: 8
Construct#2: 12
Construct#3: 4
Construct#4: 9
Bishop: 5

Stats are in the CS thread.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Intiative order. We'll Keep this for the entire combat:


Uzume 14
Deepcrush 13/37/88
Tyyr 13/37/72
Lighthawk 12
Monroe: 12
Construct#2: 12
Tsu 10
Ferringo: 9
Construct#4: 9
Mikey: 8
Construct#1: 8
Overseer: 6
Bishop: 5
Construct#3: 4
Nurk: 3
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Uzume wrote:Called shot, cloaked figures legs BS 43-20+10 HighGround rolled 16



Damage roll 9+3=12


What happened?
You hit the Overseer for no damage. His Toughness Bonus is 10 and his armour is AP 3.

Incidentally, you guys all have to roll for fear.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Mikey »

Fear test: roll of 33 v. WP 43. Pass. Initiative roll 3+ Agil bonus 3 + Paranoia 2 = 8.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Oops, the mod for the Overseer fear test is -20. You'll have to reroll. :oops:
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