Survival: Topic discussion
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Excellent. I'll go from left to right around the room then. All out attack, rolled a 49.
2d10 I + 2 (Pen 2) gets me a 12.
2d10 I + 2 (Pen 2) gets me a 12.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
K, also you get a +30 since they are stationary targets that aren't trying to defend themselves.Cpl Kendall wrote:Excellent. I'll go from left to right around the room then. All out attack, rolled a 49.
2d10 I + 2 (Pen 2) gets me a 12.
12 becomes 10 after def, so the first target is down to 2 health.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Rinse and repeat, all out attack (+20) and with the bonus (+30) brings me to 91.
I rolled a 76.
2d10 I + 2 (Pen 2) gets me a 13.
I rolled a 76.
2d10 I + 2 (Pen 2) gets me a 13.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
So 11 damage, bringing it to -9, dead. Go ahead and post the results, things are about to happen.Cpl Kendall wrote:Rinse and repeat, all out attack (+20) and with the bonus (+30) brings me to 91.
I rolled a 76.
2d10 I + 2 (Pen 2) gets me a 13.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Time to flee I think. Out da window!
Any modifiers for smashing the glass?
Any modifiers for smashing the glass?
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
+30 strength testCpl Kendall wrote:Time to flee I think. Out da window!
Any modifiers for smashing the glass?
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Ouch, 91.
Get to try again or shall I blast it out?
Get to try again or shall I blast it out?
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Go ahead, and make an awareness while you're at it.Cpl Kendall wrote:Ouch, 91.
Get to try again or shall I blast it out?
And take 50 for the kill.
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Thankee.
Rolled a 27 for the WS and a 08 for awareness (which I lack).
Rolled a 27 for the WS and a 08 for awareness (which I lack).
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Smashy smashy. And take note of the sounds of movement from below.Cpl Kendall wrote:Thankee.
Rolled a 27 for the WS and a 08 for awareness (which I lack).
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
All right, I'll try to plink it.
Two half actions, a 77 and a 10. So one success.
1d10+4I gets me a 13! Holy poop!
Two half actions, a 77 and a 10. So one success.
1d10+4I gets me a 13! Holy poop!
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
Def drops it to 11, it's at 1 hp. It's going to charge, so +10 to it's WS, so it needs a 45. Rolls...99, sonofa...Cpl Kendall wrote:All right, I'll try to plink it.
Two half actions, a 77 and a 10. So one success.
1d10+4I gets me a 13! Holy poop!
-
- 3 Star Admiral
- Posts: 10988
- Joined: Thu Aug 23, 2007 10:01 pm
- Location: Timepire Mobile Command Centre
- Contact:
Re: Survival: Topic discussion
Rinse and repeat. A 23 and a 50. Even with my laser sight that last one is a miss.
1d10 +4 I (Pen 2) gets me a 14!
I love this gun.
1d10 +4 I (Pen 2) gets me a 14!
I love this gun.
- Lighthawk
- Rear Admiral
- Posts: 4632
- Joined: Fri May 22, 2009 7:55 pm
- Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe
Re: Survival: Topic discussion
So that's 10 critical to the body after the remaining hp and def. Slain!Cpl Kendall wrote:Rinse and repeat. A 23 and a 50. Even with my laser sight that last one is a miss.
1d10 +4 I (Pen 2) gets me a 14!
I love this gun.
Take 50