Dark Heresy: OOC Discussion/Dice Rolls...etc.

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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Mikey »

It would be available to me in an advancement or two, but IIRC Rochey- I mean, Sinead - gets it pretty soon, too.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Scum gets it a lvl 2. Odd that bit.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tyyr »

I never get a crack at it at all. Hmm, may have to see about negotiating a cross specialization talent.

Odd, keep Phebia focused on something and she hasn't had a chance to think about how much she'd love to shoot Milo in the head.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Elite advances are available, just negotiate with the GM. All skills must go!

Seriously, if one can make a compelling enough case then an XP purchase for an out of career choice is possible.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tyyr »

Well being that Phebia is operating as part of an Inquisitional team and not as a normal battle formation it would make sense for her to receive some training above and beyond the norms in order to equip her for operating alone or in a small, non-Sororitas group.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Mikey »

There are medical minor psychic powers... I just never took one because a) Sionnach had mentioned getting medicae when available, and b) "helping others and providing comfort and aid" is not a real high on the list of Milo's priorities.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

I'd be willing to take on team healer. I can take medicae now, I have the xp and the skill availible. And if we find a shop of cyborg parts and a doctor to hook it up, I can get the medicae mechadendrite with just a bit more xp and some cash.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Tyyr »

Well aren't you just a Swiss army tentacle monster?

Still probably going to try an get at least basic medicae if only as an RP thing.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

Tyyr wrote:Well aren't you just a Swiss army tentacle monster?
Amazingly enough, yes. It seems a bit odd to me that the mechanics of the universe can also be the field medics, but I guess the body is just a machine of different materials.
Still probably going to try an get at least basic medicae if only as an RP thing.
Plus it's always good to have a back up healer, in case something happens to the main.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

Tech-use: Need 50, roll 7. How's the grav-chute look?
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Grav Chutes:

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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Lighthawk wrote:Tech-use: Need 50, roll 7. How's the grav-chute look?
Looks fine, it'll operate properly provided you remember to bend your knees when you come in.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

Cpl Kendall wrote:
Lighthawk wrote:Tech-use: Need 50, roll 7. How's the grav-chute look?
Looks fine, it'll operate properly provided you remember to bend your knees when you come in.
Good to know. For my own curiosity, how well do these things work when they are working properly?
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Aaron »

Very well. You shouldn't experience a failure or anything.
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Re: Dark Heresy: OOC Discussion/Dice Rolls...etc.

Post by Lighthawk »

Cpl Kendall wrote:Very well. You shouldn't experience a failure or anything.
What I mean is, how much control do you have over one of these things? Is it like a parachute where you kind of aim it, or do you just fall as the wind takes you? Can you fall faster or slower, or is there just one rate?
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