No, it is there, I thought...*checks*...yeah, it's there. I'll say you're wearing the armor though, to save time.Cpl Kendall wrote:So I have everything on me this time, no footlocker?
Survival: Topic discussion
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Re: Survival: Topic discussion
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Re: Survival: Topic discussion
K.Lighthawk wrote:
No, it is there, I thought...*checks*...yeah, it's there. I'll say you're wearing the armor though, to save time.
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Re: Survival: Topic discussion
+30Cpl Kendall wrote:WS test to smash out the bulb?
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Re: Survival: Topic discussion
Did we really need to roll against a fragile stationary defenseless bulb?
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Re: Survival: Topic discussion
I don't see why we would but I figured I'd ask. PnP stuff is kinda odd anyways, like rolling to see if you hit a point blank target. Yeah it injects random chance into things but in RL how many people would miss a target less then 3m away with a shotgun unless they had it the wrong way around?
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Re: Survival: Topic discussion
Do we need to, no. But it's a chance for something to go wrong...Tyyr wrote:Did we really need to roll against a fragile stationary defenseless bulb?
The way I look at it, these things are more than just how well you're doing, but how well your opponant is doing. Are you likely to miss at point blank? No. Could someone dodge aside from a point blank shot? Not likely, but they could. Those rolls are for those kind of moments, it's about luck.Cpl Kendall wrote:I don't see why we would but I figured I'd ask. PnP stuff is kinda odd anyways, like rolling to see if you hit a point blank target. Yeah it injects random chance into things but in RL how many people would miss a target less then 3m away with a shotgun unless they had it the wrong way around?
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Re: Survival: Topic discussion
All right, all out attack time with my uber hammer (+20 to WS), seeing as I lack dodge and cannot parry with it anyways.
Ohh, got a 26!
2d10 I + 2(SB) gives me a 14! With a Pen of 2.
Ohh, got a 26!
2d10 I + 2(SB) gives me a 14! With a Pen of 2.
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Re: Survival: Topic discussion
Damn.Cpl Kendall wrote:All right, all out attack time with my uber hammer (+20 to WS), seeing as I lack dodge and cannot parry with it anyways.
Ohh, got a 26!
2d10 I + 2(SB) gives me a 14! With a Pen of 2.
Mystery monster stats
HP: 12
Tough: 2
Armor: 2
So his def of 4 drops to 2, so he takes 12 damage, bringing him to 0. He attacks in return, needs 35, rolls: 42 miss.
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Re: Survival: Topic discussion
Right, same deal then.
Need a 61, rolled a 76. Damn.
Need a 61, rolled a 76. Damn.
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Re: Survival: Topic discussion
It attacks again, needs 35, rolls: 70. *sigh*Cpl Kendall wrote:Right, same deal then.
Need a 61, rolled a 76. Damn.
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Re: Survival: Topic discussion
All out attack. Rolled a 07.
2d10 I + 2 (SB) gets me a 15.
Oops Great Weapons are actually listed as having R for a damage type rather then I.
2d10 I + 2 (SB) gets me a 15.
Oops Great Weapons are actually listed as having R for a damage type rather then I.
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Re: Survival: Topic discussion
-2 for it's def and it takes 13 critical damage. That's a mess. 07 becomes a 70, body shot. You blast it's guts out it's backCpl Kendall wrote:All out attack. Rolled a 07.
2d10 I + 2 (SB) gets me a 15.
That...seems odd.Oops Great Weapons are actually listed as having R for a damage type rather then I.