Most things are made for transport today will have a lot of their weight in fuel - planes are an obvious one. The 12.75 billion gigawatt figure may well be a peak value, meaning that the warpcore isn't always giving off that much energy and so I suppose 70kg/s travelling through the warpcore may only be when the ship is travelling at maximum warp or when it is doing something very energy intensive. This would mean that the ship when at cruising warp/low warp may only use 10kg/s. Voyager also does a lot of refueling, so if the 12.75 figure is actually an average or not a peak, it's possible the E-D does do a lot of refuelling, it may just be there are designated points to refuel (nebulas are an obvious one for deuterium or planets). It's seen to not be very hard aswell, just open up the bussard collectors...Jordanis wrote: Because the AM pods are on decks 40 and 41, which are a prime spot to be blasted (I have the blueprint set).
And I was thinking 70KG/second is gas guzzling because it works out to 181440 metric tonnes every 30 days, which is 3.66% of the ship's mass. I suppose in retrospect that's a pretty good fuel:ship ratio, but it still feels like a pretty high consumption rate for an exploration ship, particularly because I don't remember the E-D stopping in for more AM anytime.
Also, the pods are in a prime spot to be blasted - but that's not really to do with warp core problems. We would only hear them being required to be ejected during a fight where a) warp travel would not be needed in the immediate future, and where b) the enemy ship far outguns yours. So them being in a vulnerable spot is pretty separate to the warpcore's problems.