Survival: Topic discussion

Aaron
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Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote:Tyyr: Go ahead and fail your awareness test

Ken: You can either make a dodge attempt, or snap off a quick shot, though the darkness will impose a -30 I'm afraid.
-30 to flamers as well?
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Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:
Lighthawk wrote:Tyyr: Go ahead and fail your awareness test

Ken: You can either make a dodge attempt, or snap off a quick shot, though the darkness will impose a -30 I'm afraid.
-30 to flamers as well?
No, I guess that wouldn't make any difference really. No penalty to flamers.
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Re: Survival: Topic discussion

Post by Tyyr »

Alright, do I need to make an awareness test for the other sides of the garage? Also I want to try and find some place to rest for a bit.
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Re: Survival: Topic discussion

Post by Lighthawk »

Tyyr wrote:Alright, do I need to make an awareness test for the other sides of the garage? Also I want to try and find some place to rest for a bit.
Well seeing as you failed the last awareness, it couldn't hurt to make them for the other sides. And a search test for finding a resting place.
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Re: Survival: Topic discussion

Post by Tyyr »

Ok then

Awareness for the other three sides

2, FUCK YES!
67, fuck you.
71, and we're back to normal.

Hiding place?
9!
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Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote: No, I guess that wouldn't make any difference really. No penalty to flamers.
Excellent, rolled a 04! Real dice really are better. Time to burn fucker!
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Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:
Lighthawk wrote: No, I guess that wouldn't make any difference really. No penalty to flamers.
Excellent, rolled a 04! Real dice really are better. Time to burn f***er!
Wait, why are we even talking dice rolls for flamers? It's point and shoot, and the other guy has to roll to evade. Speaking of which, agility test: needs a 15, gets a 68. Even with whatever bonus he should have because of your lack of a proper talent, he gets toasted. Roll to avoid getting set on fire, agility again: 36. Blazing.

Roll your flamer damage.
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Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote:
Cpl Kendall wrote:
Lighthawk wrote: No, I guess that wouldn't make any difference really. No penalty to flamers.
Excellent, rolled a 04! Real dice really are better. Time to burn f***er!
Wait, why are we even talking dice rolls for flamers? It's point and shoot, and the other guy has to roll to evade. Speaking of which, agility test: needs a 15, gets a 68. Even with whatever bonus he should have because of your lack of a proper talent, he gets toasted. Roll to avoid getting set on fire, agility again: 36. Blazing.

Roll your flamer damage.
Brain no worky, worky that's why.

Exterminator cartridge counts as a hand flamer then?
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Re: Survival: Topic discussion

Post by Aaron »

1d10 + 4 E gets me a 14, with a penetration of 2.
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Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote: Brain no worky, worky that's why.

Exterminator cartridge counts as a hand flamer then?
Sounds good.
Cpl Kendall wrote:1d10 + 4 E gets me a 14, with a penetration of 2.
Gun Servitor stats
HP: 10
Tough: 4
Nat armor: 2
Machine armor(counts against fire): 4

Total def of 10 - 2pen for 8, drops damage taken to 6, current HP: 4.

He's on fire, so WP to act normally, needs 30, rolls 40, no actions this turn. Takes 1d10 fire damage. Roll: 1, his machine trait reduces that to nothing.
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Re: Survival: Topic discussion

Post by Aaron »

I shall expend my remaining shotgun rounds then.

Two half actions, a 52 and 8. So a miss and a hit.

so 1d10 +4 got me a five.
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Re: Survival: Topic discussion

Post by Tyyr »

Ok, I want to look around for something I an use to bridge the gap to the hotel. Perception/Awareness test... 1! HA!

Did I find anything or do I get to jump?
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Re: Survival: Topic discussion

Post by Sionnach Glic »

Well, looks like I found a companion.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:I shall expend my remaining shotgun rounds then.

Two half actions, a 52 and 8. So a miss and a hit.

so 1d10 +4 got me a five.
Ouch, bad roll. That's not going to make much of a mark on his armor. WP to act: 78, continues to run around on fire. Takes 6 fire damage, which he can reduce to nothing. He's sure being a baby about this fire thing seeing how it's not hurting him.

Make an awareness test
Tyyr wrote:Ok, I want to look around for something I an use to bridge the gap to the hotel. Perception/Awareness test... 1! HA!

Did I find anything or do I get to jump?
Sadly, the parking garage is quite empty. You do see a dumpster on the ground and across the street that seems full of stuff.
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Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote:
Make an awareness test
Rolled a 00.
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